Charming MSPaint graphics :). The enemy variety also makes a nice balance. I have to gripe about the collision though. So many times I thought I would be able to fit through a gap, but I would collide with what appeared to be nothing and die. When you do stuff like this, you should make the collision boxes only the size of the visual enemy, not the size of the entire enemy image - or at the very least, crop the graphics more closely to get rid of empty space in them.
Like others are saying, the biggest issue is the collision boxes. I really liked the gameplay - it was balanced and pretty fun. I played for a while without dying, but couldn't make it to the dinosaur stage. Oh well. I had fun!
I feel like the player has not enough influence on whether he gets hit or not - this probably has to do with too big collision boxes, as the others already said. Couldn't make it to the dinosaur stage unfortunately and I muted my pc, because the sound effects were getting a bit annoying. I love the mspaint-like graphics and the idea of having two game modes.
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I have added the second part now. The only thing I might still add is sound effects. Apart from that, it's finished. Have fun!
I love the mspaint-like graphics and the idea of having two game modes.