This one didn't do much for me, to be honest. It felt like it devolved into just letting the enemies line up by your tower and pressing and holding the mouse on them. The weapons need to feel kinetic, the enemies need to feel like more than just numbers.
You have the workings of a really good game here, I think - I feel like it's just before the tipping point, a bit more time and you'd have something awesome.
The concept isn't anything new or original. Neither is the upgrades. The game looks and plays nicely though and it is an accomplishment regardless to make a game in this short time period!
The mood was nice, the background music really fit the setting. The controls were good but the gameplay altogether was slighlty boring and didn't bring anything special into it.
Game had great mood, the laser sound was SUPER annoying though! I liked the music. Run of the mill gameplay, but solid, enjoyable. Too short! I'd like a survival mode
Pretty fun game. I appreciate the scrolling mechanic, I had fun once my guns were pretty strong and the enemies were firing lasers. Before that point, I felt the game was kinda dull, like others have said. That being said, I had the most fun playing your game of the games I have played so far.
I like the innovative idea of "manual tower defense". This makes the satisfying deaths of minions even more satisfying, as you are doing the clicking. If this was polished a little more, it could be great! Having to move the camera is a little annoying.
Overall this is a fun game (I've tried about 20 games so far and this would be in the top 5) with a nice atmosphere. Would be vastly improved though by optimizing it a bit, I felt there was delay between clicking the mouse and stuff really happening.
Nice game, but there's a flaw - all enemies stack up in one exact place, and then you can slaughter tham all with a few shots. Some randomness at this aspect would make the game more fun.
Really hard. At first I didn't understand where I was shooting from or what was going on. It would help if the initial enemies were able to be killed in one hit. It seemed impossible to aim for the head (or even kill them at all) before they started hitting the tower and stopped moving, but that is obviously not a sustainable tactic.
Repetitive music and loud slightly distorted sound effects start to hurt your ears after a while... Graphics are brilliant, save the enemies. They could with a LOT of work. Maybe even enimation? Sadly, the game reflects the music in being repetitive. Even with the upgrades, nothing much changes and there isn't much to strive for.
Very slow at the start, and then overwhelming when the laser guys first show up! The shooting is a lot louder than the music, so you can't hear it so well :(
Pretty nice! The gameplay was a little choppy IMO. Thought I was shooting the enemies a lot and it was just kind of laggy. But all in all it's a solid game. I'd like to see you expand it a bit more as mdkess said.
Nice game, but I think you might want to consider changing the audio volumes, the pew pew from the tower went through everything else which isn't really feasible in a game like this.
Made it to wave 9. Nice combination of action and tower defense. The upgrade ui was a bit odd - I kept finding things "maxed" when I hadn't actually bought an upgrade (maybe it's queuing up my upgrade request until I have enough money?)
Like the headshot idea, although it does make the aiming a bit tedious..
Nice little tower defense style game you have. Pretty well balanced gameplay, was able to keep up with the waves via upgrades. I did have to mute the sound since it was pretty loud on my speakers/headphones. Great job!
Yay, I beat it! It would have been really nice if on the upgrade screen, it actually showed you how many points you had and how much things cost. Even further, bring up the upgrade screen at natural points so the player doesn't have to think of doing it - I died the first time because I had no idea I had any money to spend in the first place...
Game got megga laggy and it was really hard to move my mouse. Nice upgrade system though. Laser sound was annoying, I made good use of the mute button ;)
Ok, this is one of my favorite LD entries as for fun and gameplay. Really solid TD experience. What i would fix.. mostly i would center camera on tower after startup. I had some problems figuring out what was shooting lasers as i missed A,D controls info. Great entry!
Fun little game, the upgrades were quite tactical "well I've upgraded my wall on the right, but the one of the left is taking a pounding so lets give them a gun". Got more fun as you started maxing out your upgrades.
Comments41
You have the workings of a really good game here, I think - I feel like it's just before the tipping point, a bit more time and you'd have something awesome.
* Worked really well, and was fun to play for a few minutes.
* Easy to know what to do.
Cons:
* Maybe too easy after wave 5 or so.
* A lot of going left, right, left, right makes me dizzy.
Graphics are brilliant, save the enemies. They could with a LOT of work. Maybe even enimation?
Sadly, the game reflects the music in being repetitive. Even with the upgrades, nothing much changes and there isn't much to strive for.
however - well done, I love these kind of games
Great job!
The upgrade ui was a bit odd - I kept finding things "maxed" when I hadn't actually bought an upgrade (maybe it's queuing up my upgrade request until I have enough money?)
Like the headshot idea, although it does make the aiming a bit tedious..
I also loved the upgrades :D