Evolving Situation

Overall★★★★★★★★★★2.00
Fun★★★★★★★★★★1.92
Innovation★★★★★★★★★★2.75
Theme★★★★★★★★★★1.75
Graphics★★★★★★★★★★1.83
Coolness★★★★★★★★★★10%
Debugging the scripts pushed this over the timelimit, so submitting to Jam instead.

I chose to interpret the theme as an "evolving situation", and was subsequently inspired by Die Hard 2.

The intent was to make a Grow-style game where you introduce elements to the world that interact in different ways depending on the order you introduce them in. It turned out rather less elaborate than I hoped, but the engine is a promising start for something completely different in the future.

screenshot

Comments8

eyehawk27 Aug 2012, 09:10
Lol, quite a funny and original little game :) It's a bit of simulation I guess.
Pierrec27 Aug 2012, 19:37
I would have enjoyed more level cause the concept is good
kato9
kato927 Aug 2012, 20:31
Hah, kind of funny, but a bit too simple. Nice idea though!
grifdail27 Aug 2012, 22:59
really realy too simple and quick! more level or more complexity would have been nice! But it's a nice mini-game!
Tangent128author27 Aug 2012, 23:37
Alas, I'm not very good at doing things quickly yet... and am still learning design tricks for scripting objects, some mistakes made coordinating the actors harder than it should have been. My original plan was more complex, but I decided finishing something was my top priority :P

But if you like the concept, I was inspired by this guy: http://www.eyezmaze.com/
Teknik
Teknik1 Sep 2012, 15:32
very nice game. not sure how the blind man knew the mob boss was there and free but cool concept.
thewiseguy993 Sep 2012, 04:31
Enjoyed it for the short time it lasted. But as you say, you have something to build on for a game in the future, so well done there! Definitely a nice idea for the game. Has some potential. Thanks!

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