Evoroid

Evoroid

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.45
fun: 2.73
graphics: 3.55
innovation: 3.05
mood: 2.47
overall: 2.59
theme: 2.64
So I made this game and everything went perfectly until a bug came up 15 minutes before the deadline.

There is an overwhelming number of variables that need to be balanced in order to make the game work, and I wouldn't be able to do it even if I had another 24 hours, so the game may be very unbalanced.

Anyway the idea is that you are this robot, in a tiny world of similar robots. You have some random parts attached to you and other robots usually have more parts. When you die or run out time/fuel, you evolve, and gain either new parts or upgrades to your existing parts. If the game didn't break and I hadn't overslept I would have added bosses with special parts that would can only gain my killing them.

The objective of the game is to survive as many levels as possible, as you only have limited lives but unlimited "refuels".

If you can actually survive the aggressive AI, then you will evolve as planned, but when you die the game crashes.

I would have tracked you guys' statistics with Mochi, but apparently it broke the game even more and therefore the Kongregate version doesn't load, at least not for me.

Have fun!

EDIT:

I've fixed it and also made some slight balance changes and increased the size of the level.
Found a bug?
Tell us on Discord