EvoTD is the next generation of tower defense games, where towers will evolve with experience, crushing the enemy in its path!
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Hey guys! So EvoTD is a tower defense game that I created, in which the towers will evolve as they get experience with damaging the enemy. The game is a Java applet so it can be run on most any system, and all the instructions are in the game! Have fun!
I really enjoyed this game. although I do not regularly play TowerDefenses. It was addicting to keep playing and I might play it again later only thing is music gets a bit annoying and repetitive!
It wasn't really clear where the enemies were going to enter, so I ended up placing my towers at the end the first time. Not really a problem, but kinda confusing. The process of evolution for the towers seemed like a pretty standard thing for TD games. A serviceable TD game without much new stuff, but I did like the orbital motion of the towers.
Thank you very much! And I was worried about that, so I thought I put it in the description in game that they would be coming from the bottom, I must have missed that, sorry about that! But thank you for your feed back! And ya I liked the evolution idea of the towers myself, because most TD's have you upgrade towers with coins, but I took it a step further and made the towers evolve with experience :D
I really liked this TD. By wave 30, I felt the game could have moved a little faster. I'll leave it up and mess with survival mode for a bit :) The sound effects are quite mellow and not sfxr, good work.
Simple TD. "Evolving" without branching seems pretty typical of TD games. I only lasted to the second wave where a whole stream of guys got by while I had 0 gold and 4 blue towers.
Really nice job! I love TDs, and one thing that I always have in mind while playing one is "Why can't those damned towers upgrade themselves?" Well, these surely can!
Loving the crazy particle effects going on here. ;) Also a nice idea having the towers upgrade by themselves. I went about 20 waves in before calling it quits... I'd really like to see you add to this game with additional/evolving enemies, and maybe even a feature where towers end up evolving into other towers... anyway, nice work!
I died a few times heading into level 4 or 5, but once I got the hang of it I ended up annihilating them! Very well done, especially in just two days, nice!!!
Thank you all so much! I wanted to challenge myself and make something I have never before, and a TD was just that! If you guys want to see the progress I made as I did it check out my blog! sayersj.com!
I made it to level 172. I love TDs and this one is pretty good. There's a dramatic difference in damage between 'clockwise' corners and 'anticlockwise' ones, which is non-obvious.
Game was really bland as far as tower defenses go. No real differentiation between towers (where were the slow, AoE, stun, etc.). Different levels would've been nice. Would've liked a refund to sell back towers, or at least an "undo" in case you accidentally placed a tower.
Music was nice, sound effects were effective without being in your face.
Very fun game! It's great to have a complete game (with sound even!) and I really like how the towers evolve! By looking at how quickly they are evolving I can see if I put them in good or bad spots. The game feels complete, with a menu and even several modes. Congratulations!
fun game -- i loved the particles flying everywhere -- so much fin
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noxious1 Sep 2012, 09:56
"I don't undersand why earth tower range is "medium"." Me too. The only thing I see is that they got more damage but they are slower and only have two "bubbles".
although I do not regularly play TowerDefenses.
It was addicting to keep playing and I might play it again later only thing is music gets a bit annoying and repetitive!