Flitter-Flatter

Flitter-Flatter

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.03
coolness: 0.48
fun: 3.28
graphics: 4.13
humor: 2.08
innovation: 3.47
mood: 3.38
overall: 3.57
theme: 3.24
ORIGINALEDITORIGINAL SOURCE

EDIT: My web link will be my link for edits I make after the 48-hour compo. So you can still play the original at the windows link... but the "more fun" version is at the web link.

-More balanced gameplay (less grinding)

--upgrades are cheaper and don't multiply with lvls

--now only need all gems before going to boss (before you need max upgrades)

-UI clarification

--you can see what lvl of evolution you're at

-replayable with previous upgrades

-If you really need to ] to add Fleurs

Tools Used:

Engine: Flixel

Art: Gimp

Sound: OpenMPT

IDE: FlashDevelop

Other: frutil (my own utility library for some math functions) https://github.com/aeveis/frutil

Flitter Flatter:

A basic exploration/dungeon sort of game.

The level is very simple... a prototype level I guess.

controls: WASD and mouse to aim

To attack to need to rapidly press different move keys on the keyboard, like vibrating.

Aiming is sort of soft as you control a swarm.

Sort of trying to question the player's motives.....

.... could be too subtle though.

Also no time for playtesting... I guess the Internet will be my playtesters.
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