Genetics-Pop

Genetics-Pop

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.00
coolness: 0.57
fun: 2.20
graphics: 2.27
humor: 1.11
innovation: 2.62
mood: 2.18
overall: 2.33
theme: 2.44
A simple match 3-like game that revolves around forming rows or columns of same-colored cells in order to generate mutations (represented by white-damaged cells). Each mutations increases the Time Counter and awards points!

Points can be spent (while in-game) on cell-bombs, which clear an area of 3x3 cells.

Goal: Mutate x number of cells. X increases with each level. So does the spawn rate of the cells. You loose the game if the timer reaches 0, or if there are more then ~34 non-mutated colored cells on the field.

Controls:

Left mouse button to place a cell

Right mouse button to place a bomb

Key 1 for Red Cell, Key 2 for Blue

Q - to return to main menu

Known bugs:

- you cannot form a row or column with all the pieces on the first layers of the grid (math error, can't fix it without rewriting the CheckCellStatus function! Maybe after two hours of sleep).

- The web version has problems with displaying .ttf fonts. The text will appear miss aligned.
Found a bug?
Tell us on Discord