That was pretty fun, but really difficult; I could only get up to the septagon level in all my runs. I think it's a bit too easy to die - especially in the later levels. Other than that, this was pretty good. This was the first game I've played from this dare so far, so I can't give a proper verdict, but I can at least say it was somewhat enjoyable. Good job!
Was pretty fun, pretty difficult. I really liked the "Become a perfect circle" goal, that's pretty funny. Seems like you put a lot of effort into creating the music, I think it might be just a tad over the top though :).
Not the most innovative concept but a great combination of the evolution theme, a two stick shooter and gaming overall. Challenging, fun, one of my favorites so far :)
Sounds like some had been reading flatland. Its a fun shooter, easy to die, but that makes when you do well all the better. It reminds me most (unsurpisingly) of geometry wars, but the upgrade goal of the shape is quite humourous and the powerup features are nice. I liked spining around as the line as you were hard to hit side on (so can't see why he'd want to be a circle anyway, prehaps being a line has the same stygma as in flatlands).
Cool shooter, it was fun, but I only made it up to the pentagon. It would have been cool if the enemies differed by more then just health, because for me they all just shot at me.
@Pixelulsar they do a little. when the enemies are pentagons they will shoot where you will be or "predicting shot"(or what to call it) and later the enemies will move away from you and i ran out of time to build better AI :P
This actually was a very difficult game, which was good. Kept me playing it for a while...thought I didn't get very far. At all. Controls/movement is flawless. Interesting theme, overall, great game.
I got to the boss! Until then, I wasn't sure if the goal was a troll (hahaha! circles have INFINITE sides!). Excellent game, the music kept me coming back the first few times, and then the gameplay did, too.
Nice ! I played maybe 10-15 games. My opinion is multi > power > firerate > health > magnet. The fact that you dont clean board after levelup block the stealth archetype ( health+magnet strategy )
Comments36
Was the 'Flatland' reference intentional? If so, I love it!
I liked the music as well as the controls and game mechanics
by polishing it a bit more and implementing particle effects and such stuff you could make it even better :D
Side note, I think saw more DNA on the screen than Paris Hilton's bed sheets under a black lamp.
Some enemy variation would've made me play a bit longer.
Upgrades were nice and the xp levels short enough.
I like the music track.
My opinion is multi > power > firerate > health > magnet.
The fact that you dont clean board after levelup block the stealth archetype ( health+magnet strategy )