
Go Back
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Go Back revolves about you being incomplete. Obtain life lessons and complete yourself.
Ascend to a new being.
Controls:
Hold the left mouse button to apply force to the surroundings of the cube.
Right mouse button to rotate
Scrollbar to zoom
Spacebar to reset the level.
Programming by Elwin Verploegen
Art & Level Design by Tino van der Kraan
Music by Boulders Below
EDIT: I feel like I have to elaborate on the theme and why that went wrong a bit more:
The original idea was to have the player have a bunch of random shapes attached to it, and every level you would be able to remove 1 of them. Optimization in it's most crude form, the player would slowly become more efficient in reaching its goal.
After a couple of test runs of that we decided that it worked, but just wasn't any fun to play. We kept the gameplay but had to mess around with the theme a bit.
Ascend to a new being.
Controls:
Hold the left mouse button to apply force to the surroundings of the cube.
Right mouse button to rotate
Scrollbar to zoom
Spacebar to reset the level.
Programming by Elwin Verploegen
Art & Level Design by Tino van der Kraan
Music by Boulders Below
EDIT: I feel like I have to elaborate on the theme and why that went wrong a bit more:
The original idea was to have the player have a bunch of random shapes attached to it, and every level you would be able to remove 1 of them. Optimization in it's most crude form, the player would slowly become more efficient in reaching its goal.
After a couple of test runs of that we decided that it worked, but just wasn't any fun to play. We kept the gameplay but had to mess around with the theme a bit.