Sharp gameplay and slick tunes pervade this top-down action game. Colorswap and eat your foes to survive and evolve!
The screenshot is.. not representative of actual play. Consider it a casualty of war.
Love, tastive and icelus
UPDATE: As per the spirit of the rules, we fixed the gamebreaking bug. The others are left untouched. Think of them fondly, as they are the lovechildren of insufficient time. Thanks for playing!
Hey guys! Thanks for the feedback so far. There's rare crashy bug in there that we're looking into fixing so we can push a new version. If you run into it, we're very sorry -- please hit F5 and try again!
Nice game, very intuitive. The theme is very obvious on this one and game play is very present. Gets crazy pretty fast, like a bullet hell. Congratulations! =D
Well, it was fun, though I'm not sure it really fits 'evolution.' It felt more like I was just leveling up. Evolving implies multiple pathways. I did like how enemies became vulnerable to you as you got more advanced.
I'm an ikaruga fan so this speaks to me in a good way ^^ Sadly color baddies can spawn waaaaaaaaay too close from you for the game to be anything else but mostly random.
I am really having fun playing Gobbulator. It's simple and easy to understand, but still has got the ability to keep up excitement. Nice functioning work for a 72 hour jam.
Good stuff, thought it was really fun. My main suggestion, besides the random-spawning issue some other people mentioned, is that I think the different colors should be much more identifiable so players could just focus on movement/color-switching without having to try to figure out who's dangerous. Maybe that was only a problem for me though.
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It would be nice if the instructions were in the game screen though... had to scroll down to find out about changing colors.