Goo: The legend of Goobert. Post Mortem
I planned on waiting till i had 100 rates before doing this to wait for alot of feedback, but it looks like its not gonna happen. So, im gonna do this now š .
Iād say my game was a successful first LD! People kept saying how the intro was a bit too long, and i cant help but agree. Other than that, they said it was funā¦I couldnāt believe it when my game was one someones list of āMost Fun Games on LDā. I am definitely joining the next dare!
The good
1)Game-play was what i had worked on first, and it looks to be a very good decision because some other first timers said they concentrated on everything else and couldnāt get good game-play (but very awesome graphics) which i think is the core to every good game.
2)Graphics were okay. Considering the fact that i have never animated anything in my whole life (always had a friend to do this for me) the graphics wereā¦okay
The bad
1)Intro too long . I might have gone overboard with thisā¦
2)Intro text was hard to read. This one was weird since it looked fine on the PC i developed on but not on any other PC.
I might be working on a post-compo but i might also not
Well, i guess thatās it for this post! Thanks for taking the time to read this!
Source: ludumdare.com archive