
Gregor the Grogre
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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I started with the intention of entering the compo, but I didn't finish in time. There are still some bugs, and I didn't get to implement a lot of things I had planned. On the other hand, my dev art is probably the most amazing thing in the universe. So there's that.
Issues:
- You can't die, so don't worry about that (bonus feature! ship it!)
- You can, however, reach the end of the (small) universe and get stuck. Avoid this by advancing slanty-wise instead of straight forward, or occasionally running away.
- Once you evolve to the Adult size and evolve traits 3 times, you can't apply more (but you'll still see the evolve screen a couple more times)
- One of the later monsters will pretty much always kill you. Good thing you can't die!
- Sounds never did make it in. :(
- and many more
Tools: Unity, Orthello 2D, Photoshop CS5, Wacom tablet. Of the 4, I had never used any but photoshop. I learned a lot this weekend.
Issues:
- You can't die, so don't worry about that (bonus feature! ship it!)
- You can, however, reach the end of the (small) universe and get stuck. Avoid this by advancing slanty-wise instead of straight forward, or occasionally running away.
- Once you evolve to the Adult size and evolve traits 3 times, you can't apply more (but you'll still see the evolve screen a couple more times)
- One of the later monsters will pretty much always kill you. Good thing you can't die!
- Sounds never did make it in. :(
- and many more
Tools: Unity, Orthello 2D, Photoshop CS5, Wacom tablet. Of the 4, I had never used any but photoshop. I learned a lot this weekend.