Hard Life 3X

by echa
Overall★★★★★★★★★★3.18
Fun★★★★★★★★★★3.18
Innovation★★★★★★★★★★3.75
Theme★★★★★★★★★★3.14
Graphics★★★★★★★★★★2.42
Audio★★★★★★★★★★1.19
Humor★★★★★★★★★★1.46
Mood★★★★★★★★★★2.39
Coolness★★★★★★★★★★100%
Known bug: if you select gene or mutation and it is not aviable, your active skill drops to none. Please rechoose it.
UPD. According to the post about "typo bugs", I set main game link to the bugfixed version. For very first version, go here: http://echa.spb.ru/ld/24/

In every level you should achieve target score AND then you should survive for 30 seconds.

Without sounds, unfortunately.

Use mouse to play. Please note, than you need create non-solo creatures to increase score multiplier.

Here is my tips for second level (maybe spoilers):
a) Try to create one big creature. 5x is very good. Than create solo creatures and try to survive. Do not collect more evo-points!
b) Choose "spray" active skill. Create 13 solo creatures, than use spray to boost you score and try to survive.

Genres: action

Comments57

bigbadwofl27 Aug 2012, 10:17
Interesting concept and good execution. Had quite a bit of fun with this.
JokerDen
JokerDen27 Aug 2012, 10:34
It's good gameplay when you playing with circle. But text part is not so good.
littleball
littleball27 Aug 2012, 10:34
I had fun. I found it to get quite tricky (not a bad thing)
ollie27 Aug 2012, 10:35
Cool concept and pretty challenging. I couldn't get past the first level (level select only let me click the top item even when it said 27/25) but I might be missing something. Having to swipe over more than one with the things that bounce you around is a cool idea and was very well executed
ncannasse
ncannasse27 Aug 2012, 10:36
A bit complex to understand at first, but you somehow get stick to it :)
infernet89
infernet8927 Aug 2012, 10:40
Nice twists on typical avoider mechanic! And the graphics of complex enemies fits very good.
PohyCZ
PohyCZ27 Aug 2012, 10:41
Very addictive! :)
Rellikiox
Rellikiox27 Aug 2012, 10:49
Very challenging. Had a lots of fun.
Zed27 Aug 2012, 12:43
REALLY clever, but very difficult. Could've done with some music.
reheated27 Aug 2012, 15:54
Hard and addictive.
LuizHGMonclar
LuizHGMonclar27 Aug 2012, 22:23
Wow, I really had fun! I love these fast play-repeat games, especially when you got some upgrades to go along. Great job.
Rex Peppers
Rex Peppers28 Aug 2012, 01:21
Pretty cool, wish it had some sound though.
echaauthor28 Aug 2012, 03:00
>Pretty cool, wish it had some sound though.
You're right.
I didn't have enough time. I'm glad I've made 7 levels as I wanted. )
thewiseguy9928 Aug 2012, 03:36
Agree, this is addicting. Good entry.
Maxium
Maxium28 Aug 2012, 04:15
Good concept and very difficult at times
TravisChen
TravisChen28 Aug 2012, 04:46
Great gameplay, nice work!
Talslain28 Aug 2012, 08:42
Interesting game and concept. A little difficult to do but still had me addicted for quite some time. Well done
matthias_zarzecki28 Aug 2012, 08:56
Nice complex take on the avoider-genre!
juaxix28 Aug 2012, 11:40
This game is really hard for me
Waynetron
Waynetron28 Aug 2012, 11:55
Found it way too difficult.
Amoaeba Junior28 Aug 2012, 13:08
Loved the idea very original! Especially liked the 'health indicator'.
gustavodort28 Aug 2012, 15:54
The lack of sound really ruins the game man :/
IJoshayy28 Aug 2012, 17:07
Good game, but it gets too difficult too quickly. Besides that this was fun.
Brassawiking
Brassawiking28 Aug 2012, 18:27
Really interesting to see the different creatures appear.
whilefun29 Aug 2012, 01:01
Interesting concept! I like the snappy/bouncy feel of the controls, and that the border got smaller if I hit it. I couldn't get the second set of genes though. But I like the idea of different stats/upgrades with each gene. Very nice!
ahm99
ahm9929 Aug 2012, 02:48
Interesting idea but I found it difficult. Nice job though.
GreyShock
GreyShock29 Aug 2012, 06:57
Insanely hard! I like the concept very much, but I can't get over the 2nd level. Did you beat your game? :o
ChronoDK29 Aug 2012, 07:23
A nice concept - extremely challenging!
echaauthor29 Aug 2012, 07:49
GreyShock, I just haven't time to build up difficulty curve =\
Yeah, I beat it. =)

In second level:
a) Try to create one big creature. 5x is very good. Than create solo creatures and try to survive. Do not collect more evo-points !]
b) Choose "spray" active skill. Create 13 solo creatures, than use spray to boost you score and try to survive.
TheBallCollective29 Aug 2012, 07:53
Had no idea what I was doing for a while, but I got it after playing it for a while. It was pretty fun just messing around with it though. Nice!

- Andrew
Barry Abrams
Barry Abrams29 Aug 2012, 12:29
Had a bit of trouble playing on a trackpad. With a regular mouse, it worked just fine. I like the feel of moving your player around. The little bit of momentum adds a ton.
Nile29 Aug 2012, 23:37
Very interesting and unique concept, had a lot of fun playing it. Different from every other game out there.
Sergey Mohov30 Aug 2012, 02:00
Top Fun and Innovation scores from me! :-)
Thurig30 Aug 2012, 07:34
Nice game! The concept was good.
raarlac30 Aug 2012, 22:55
Great and original concept! Spent a lot of time playing :)
mdkess30 Aug 2012, 23:48
Very clever game, and a fantastic take on the theme. Love it!
Sestren31 Aug 2012, 13:10
Fun to play and very challenging. Good job.
pknowles31 Aug 2012, 13:27
Quite frustrating, but I had to finish it so there you go :)
dector
dector31 Aug 2012, 15:35
Little bit hard, as for me. But funny and has good and pleasant graphics.
harusame
harusame31 Aug 2012, 15:51
Fun game but too haaard !
Good concept !
marudziik
marudziik31 Aug 2012, 23:32
I got to level 4, where it essentially got unplayable for me because of the constant following by those balls and because every touch to the edge of screen means quick death. Too hard, but I would play it even more if I had some time - so, definitely fun. Frustrating, but fun.
Theme wise, I suspect you were waiting for 'survive' or something like that, but the mechanics are so innovative and interesting, that it doesn't really matter for me. Very good entry.
cadin
cadin1 Sep 2012, 01:01
Really challenging. It gets really hard to tell which circle is my character once there gets to be a few organisms on the screen. I couldn't really figure out what the Skill/Gene/Mutation settings did.
I only made it to level 2.

Neat idea though. I think this could be really fun with a little more polish and balance.
Great work.
SaintHeiser1 Sep 2012, 01:47
Awesome concept! Gameplay is very addictive, but game is really hard. It's a pity that there is not any sound. Great work anyway!
zatyka
zatyka1 Sep 2012, 19:33
Very addicting but difficult.
jplur
jplur1 Sep 2012, 19:53
Quite hard but a solid game that has a lot of replayability.
Jedi2 Sep 2012, 01:02
Seems really cool but it needs some sort of tutorial.
Jorjon
Jorjon2 Sep 2012, 05:43
A bit too hard.
yosh
yosh3 Sep 2012, 00:53
Really nice concept. Would be a nice mobile app!
Walt5 Sep 2012, 11:19
took some real patience till i got it. and never actually got very far. pretty difficult.
mohammad6 Sep 2012, 02:09
Didn't know what to do at start.
Didn't know that the wall was hazardous.
I'm not a big fan of UBERHARD games.
But I still feel that just because I don't like the difficulty doesn't mean others will, so i'm giving it the rating it deserves.
Teknik
Teknik8 Sep 2012, 18:35
good game, but very hard. maybe have the enemies spawn a little slower/ later.
RipX
RipX11 Sep 2012, 10:51
Despite the simplistic graphics, this started to feel like a more in-depth and interesting game the more that I played it. I found it quite innovative and captures the theme well and you get a sense of urgency when you collide with an entity. :)
munchor
munchor12 Sep 2012, 22:47
I liked the concept very much, but it's very hard to get the trick ;)
axcho
axcho13 Sep 2012, 04:50
Really intriguing mechanics, but maybe tuned a bit too hard at first. Would be nice to ease into it more. Worth exploring further! :)
DWallin
DWallin14 Sep 2012, 03:00
A simple soundtrack//sound effects would have gone a long way for this one. Some interesting mechanics although I feel they could be better explained.
airdeck
airdeck14 Sep 2012, 05:18
A little confusing at first, but a lot of fun once I got into it

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