
Hobolution
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Basically a slimmed down version of my main game that I'm making. I must admit that this was rather rushed, since I have other commitments to attend to (study, work, etc).
Personally I don't like some aspects of it, but I won't talk about them in case I'll infect your mineset and have a different view on the game.
Anyway...controls: Arrow keys and the occasional Z button.
You can play this game on any platform that supports HTML5 which means you can play on your touch device (because I added touch screen support)
Ok since I was too tired to make a help page I'll make it here.
You are a homeless guy and you want to get back up to the top. You collect bottles and try to get a job and buy a house (to rent off).
Collect bottles and hand them in at the bottle shop (not hard to miss)
After you get past $500, you'll (mentally) evolve into a worker, where you can get the ability to work (you'll need a resume, so go to the library)
Past this point you evolve by gaining money from working (one of the black buildings will give you a job, just walk up to it).
Unfortunately I was unable to implement the leaderboard and save features, along with other stuff like the insides of buildings, different cloths, npc, other art stuff. :(
Hopefully my second LD will be better.
Personally I don't like some aspects of it, but I won't talk about them in case I'll infect your mineset and have a different view on the game.
Anyway...controls: Arrow keys and the occasional Z button.
You can play this game on any platform that supports HTML5 which means you can play on your touch device (because I added touch screen support)
Ok since I was too tired to make a help page I'll make it here.
You are a homeless guy and you want to get back up to the top. You collect bottles and try to get a job and buy a house (to rent off).
Collect bottles and hand them in at the bottle shop (not hard to miss)
After you get past $500, you'll (mentally) evolve into a worker, where you can get the ability to work (you'll need a resume, so go to the library)
Past this point you evolve by gaining money from working (one of the black buildings will give you a job, just walk up to it).
Unfortunately I was unable to implement the leaderboard and save features, along with other stuff like the insides of buildings, different cloths, npc, other art stuff. :(
Hopefully my second LD will be better.