Homes Through Time!

by materie
Overall★★★★★★★★★★1.50
Fun★★★★★★★★★★1.40
Innovation★★★★★★★★★★1.46
Theme★★★★★★★★★★1.84
Graphics★★★★★★★★★★2.26
Audio★★★★★★★★★★1.14
Humor★★★★★★★★★★2.03
Mood★★★★★★★★★★1.78
Coolness★★★★★★★★★★85%
Oh wow, so very, very incomplete. :D

The idea was to have the evolution part be part of the story; doing small missions to improve your current home. I barely managed to output one very, very short level, though the story really requires about seven, minimum :P

As such, not much evolution at all, nor is there much of a game to speak of.

There is also no sound.

On the flip side, though, I am fairly pleased with the graphics, although they could use a bit of polish, especially the hero. :P

_______________________________________________________
INSTRUCTIONS

Move with the arrow keys.
Interact with x.

Comments24

NedortGames27 Aug 2012, 02:34
Emm, about 20 seconds long. A man with some pixels not rubbed out enough to be transperent. And some terrible writing on a slanted sign. :| I don`t get it
Filth27 Aug 2012, 02:45
Looks promising.
Kortuga9827 Aug 2012, 02:47
What is this I don't even.
I appreciate that you entered at least.
But...
This...
I don't think this is really even a game...

5 for humor though.
Rose
Rose27 Aug 2012, 02:48
Nice parallax scrolling :)
Oreganik
Oreganik27 Aug 2012, 03:30
Very promising indeed! I was sad to see it end so quickly.
cadin
cadin27 Aug 2012, 04:01
I like your moon. You should try again next time.
mdkess27 Aug 2012, 04:08
There's a saying in software development: the first 90% of the work takes 90% of the time. The last 10% of the work takes the other 90% of the time.

I think that this is especially true in your case - you almost have a game here. All of the boring "mechanical" work seems to be taken care of!

In any case, good work!
Kuulog
Kuulog27 Aug 2012, 14:31
Possibly a record for the shortest game? Did real life get in the way, or something?
Materie
Materieauthor27 Aug 2012, 18:42
Indeed it did. Had but one day to actually make it, as I only got planning done on day one. Didn't want to make a generic blob-game, nor did I want to do go the "make an upgrade game and call it evolution"-route. A game about actual evolution would be a bit beyond me, so I ended up with trying a story-based one. Then I spent almost all the time left on trying to make decent graphics. Gonna try and make a nice little postmortem about it, and since it's actually an idea I want to make, guess I'll spend some time on completing it as well. Learnt a lot, I did, at least.
sfernald27 Aug 2012, 23:19
Unfinished game, but think there is potential. Would like to see where you take it.
SethR27 Aug 2012, 23:22
Finally, I was able to win an LD game
Uberi28 Aug 2012, 01:01
Good concept, could use more content though.
Maxium
Maxium28 Aug 2012, 07:00
That was short, somehow got killed by the wolf...
timtipgames
timtipgames28 Aug 2012, 07:26
I played this game to the end! Would really have liked to see what you could have made of it. So sad it's too short.
Jeremias
Jeremias28 Aug 2012, 13:22
Hi!

Yeah, I think the hardest lesson which Ludum Dare told me, was how difficult it is to plan time... so difficult. In my first competition I realized 4 or 5 hours until end, that my game will be not finished. And then I made a new and simple game in the last 4 hours. So if you think you won't be able to finish a game, my personal advice is just to make a very, very, very... (very) small one in the remaining time.

Humor 4/5 (I really laughed hard xD)
kevincorrigan28 Aug 2012, 23:27
Looks, like it could be pretty good if you had more time:p
daydalus
daydalus28 Aug 2012, 23:52
Hey, good job for submitting. I think your art style and idea have potential. Next time ;)
michax30 Aug 2012, 12:46
Nice premise :) Good luck with finishing it!
gnx30 Aug 2012, 12:48
I find the art pretty enjoyable, animation is also very smooth and pleasent. Too bad for the extremely short game. Reminded me a bit about old DOS adventure games like Hugo.
Teknik
Teknik1 Sep 2012, 19:16
nice attempt.
AdventureIslands
AdventureIslands2 Sep 2012, 18:45
Well, your idea was good, shame you couldn't finish the game.
gritfish
gritfish6 Sep 2012, 12:07
Not much to comment on game-wise.
Your coding was neat and tidy, and you got a parallax background working.
Would have liked to have seen the wolf realised!

If you struggled making graphics / music in time, maybe look into using open source sprite libraries like http://opengameart.org/ and entering as a jam entry next time.
CataclysmicKnight
CataclysmicKnight9 Sep 2012, 02:26
I will say that I'm curious to see what happens next :)
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