Ludum Dare #24compo
Jump! Stun! Teleport!
Five levels total, with five different upgrades possible.
Created in Construct 2, Sound in Bfxr, Music with atrk-bu (then messed with in Audacity) Graphics were made in Photoshop. All in the 48 hours allowed.
Controls:
WASD or Arrow keys to move and jump
Mouse click to teleport to location (with the upgrade)
Goal:
Complete the level, while collecting upgrade points. To complete a level pick up the red pip.
Created in Construct 2, Sound in Bfxr, Music with atrk-bu (then messed with in Audacity) Graphics were made in Photoshop. All in the 48 hours allowed.
Controls:
WASD or Arrow keys to move and jump
Mouse click to teleport to location (with the upgrade)
Goal:
Complete the level, while collecting upgrade points. To complete a level pick up the red pip.








Comments12
Boss fight has also very nice logic to it.
was no music or sfx for me
using win 7 and firefox 15.0.1
Everyone else, it does get very easy once you have upgrades, even without upgrading you can complete every level, when I started I was going to let you pick what level you wanted, but half way through after designing the level I changed my mind. so there is no difficulty ramp in any of the levels.
the STun Gun does do something, it adds a 2 second delay to the boss (so it slightly longer between color changes. its not what I wanted it to do.
As far as what upgrades are better I think they are all pretty much the same. my favorite was double jump, and gravity (makes you fall slower, and thus jump higher)