That's because i have a limit of 200 bullets on screen at once. I didn't have time for very much balancing or testing so I just picked 200 hoping it would be enough.
Solid! Pretty hard, but nice mechanics. You really have to be quick on your feet. I like the mechanic of having to aim your towers all to a single point - it's pretty different, and adds another dynamic to the game. Excellent work.
H
hamster_mk_46 Sep 2012, 04:55
This game could have use more time in play testing. Placing more turrets until I hit the bullet max seemed to be a better strategy than upgrading.
Decent. Has issues because there are no rounds to spend time upgrading and because all towers are forced to shoot at a single point. You can't do any meaningful mazing with all of them shooting in the same place. Also, what does this have to do with evolution?
Interesting alternative tower defense game. The idea of having all towers aim at one target makes it rather different, but also seems to limit the available strategies to lining the enemies up on a single line. I am not sure it's a good idea to have the aliens get in the way of building. Much of the game then concentrates on avoiding alien interference while building.
All I had to do was build a bunch of turrets and aim them all at the spawn point and I was set for the rest of the game. Make more than one spawn location.
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