Manual Selection

Overall★★★★★★★★★★2.38
Fun★★★★★★★★★★1.90
Innovation★★★★★★★★★★3.05
Theme★★★★★★★★★★2.85
Graphics★★★★★★★★★★2.85
Audio★★★★★★★★★★1.68
Humor★★★★★★★★★★1.25
Mood★★★★★★★★★★2.00
Coolness★★★★★★★★★★44%
Ant wars. Your team is blue.

- You can "clone" ants of your team by left-clicking on them
- You can place food on the ground by right-clicking
- Cloning and placing food drains energy (energy bar)
- Ants picking up food increases energy

Select the "fittest" ant to win against red.

You win by destroying the enemy hive or by killing all enemy ants.

have fun :)
pragmascript

screenshot

Comments6

Senekis27 Aug 2012, 05:51
I liked the concept, although I wasn't able to finish it; I had a good number of ants (more than twice the ones red had), yet they were just moving around instead of attacking the enemy.

I tried cloning the few ones who dared to go to the enemy base, but that didn't seem to change the behaviour.

Interesting concept nontheless. Nice job!
Gryxitl
Gryxitl29 Aug 2012, 15:09
Interesting concept, simple, but I found myself staying with it for a while.

Behavior and selecting strongest was a bit random it seemed, wasn't much in the way of intelligent decisions, just pick the ones close to the enemy hive if they come back on screen.
Sgt Squirrelly2 Sep 2012, 01:35
I think I was a little lost. I created a large mass of ants, but I wasn't sure what to do from there.
Brassawiking
Brassawiking2 Sep 2012, 16:17
Good idea, but I had no idea what I was doing. No clue what made something a fit ant. Need to tune down the chaos a bit.
SusanTheCat
SusanTheCat2 Sep 2012, 16:20
It was hard to click on the ants. It would be neat if you could hover over them to get their stats.
goerp12 Sep 2012, 20:02
after playing this game I wanted to dust of my old ant project and try to make something goodlooking like this. Inspirational. I did have I feeling for what the consequences of my actions were, but some more feedback would be nice. Stats or something of individual ants?

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