Men In Wings

by byrono
Overall★★★★★★★★★★2.64
Fun★★★★★★★★★★2.85
Innovation★★★★★★★★★★1.81
Theme★★★★★★★★★★1.96
Graphics★★★★★★★★★★2.33
Audio★★★★★★★★★★2.30
Humor★★★★★★★★★★1.43
Mood★★★★★★★★★★2.30
Coolness★★★★★★★★★★57%
Unfinished. Didn't have enough time.

Instructions
Arrows and Space Bar

You have 5 points to spend on upgrades.

Comments13

Senekis26 Aug 2012, 09:13
Too bad you don't have the time. It had potential.
FuzzYspo0N26 Aug 2012, 14:57
Why this color palette?
thewiseguy9927 Aug 2012, 22:31
Definitely has potential and enjoyed playing what you did produce. Liked it so far..
Glamdring28 Aug 2012, 04:01
Interesting, but a bit hard to control
linkzns28 Aug 2012, 04:04
The points spent could be the direct number of kills made in the last round, it would be easy and a quick way to make the game progress. Nice job though.
savethejets128 Aug 2012, 04:05
It's like Asteroids on crack!
Maikeroppi28 Aug 2012, 04:07
Good job!

A few notes:
-With the amount of enemies spawned, it is effectively impssible to avoid their bullets, even with speed and rotation upped.
-Controls seem almost like they are delayed a whole second.
-Enemies seem way more maneuverable than the player.

Nifty things:
-It's enjoyable taking on so many enemy planes.
-It seems like over time, you gain more skill points? Or perhaps it's based on score instead of time?
-The explosion sound effect is satisfying; I enjoy taking on multiple planes and blowing several of them up.
wizbane28 Aug 2012, 04:11
Overall seems like a functional and well executed game, though the plane is difficult to control and feels very slow without any upgrades. I'd say start out with a plane that feels "normal" then have the upgrades add more from there.

I don't really see how evolution fits in, other than just as a button label. It really is just upgrades. Also, I can't help but notice the aesthetic and gameplay seem quite heavily inspired from Vlambeer's LUFTRAUSERS... which might not have been as apparent if the theme was better incorporated.
hamster_mk_428 Aug 2012, 04:14
It feels like a Luftrauser clone. But harder to dodge the bullets.
Cipher
Cipher29 Aug 2012, 03:01
Probably been better if you had time, i sense a lot of potential from this. Quite enjoyed it though.
matthias_zarzecki29 Aug 2012, 12:14
Love the momentum-play. Nice work!

Making "X" the primary "do"-button first, and then using space without any notice is bad though.
Teknik
Teknik1 Sep 2012, 19:13
with a texture on the ground it would be easier to see your movement. that was the only thing that bothered me. it was a great game overall.
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