
Negemon
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
This game was created from scratch over the past 24 hours (late start!) so I apologize for the short length of the game.
On the theme of evolution, I obviously wanted to create a game based off of some game that I've never played before that I understand to be chock-full of evolving creatures. I chose the title Negemon because Negentropicmon wouldn't as a logo.
I hope you enjoy it!
I neglected to mention the frameworks and tools I used!
Frameworks: Flixel, Flixel Power Tools, and Greensock TweenLite. (all of these are required to build source)
Tools: FlashDevelop, Photoshop, MilkyTracker, FLStudio, Magical 8bit Plugin, and Bfxr.
On the theme of evolution, I obviously wanted to create a game based off of some game that I've never played before that I understand to be chock-full of evolving creatures. I chose the title Negemon because Negentropicmon wouldn't as a logo.
I hope you enjoy it!
I neglected to mention the frameworks and tools I used!
Frameworks: Flixel, Flixel Power Tools, and Greensock TweenLite. (all of these are required to build source)
Tools: FlashDevelop, Photoshop, MilkyTracker, FLStudio, Magical 8bit Plugin, and Bfxr.