Osmosis

Made in Adobe Flash in 48 hours. With Box2D, Greensock Tweening libraries.
I really wish I had more time to expand and adapt on the game but here it is.

Controls:
Click and drag to move around
Drag bombs from bottom bar to main game

Goal:
Get as many creatures as you can to the exit

9 Levels total.

Enjoy and have fun. This game was a lot harder than expected. I hope it doesn't suck.

- James

Comments7

Drabiter
Drabiter29 Aug 2012, 04:00
Winder why no one rate this. Fun game (although I can't see the link to the theme) but I stucked on lv3. I think this will looks good on touch devices :)
endermath29 Aug 2012, 04:15
Cool and fun. I like the clean graphics. :)
braneof
braneof29 Aug 2012, 23:57
Nice game, some of the levels were a bit too hard, but overall it was fun
dector
dector31 Aug 2012, 16:49
Very very very fun game. Please, release this cool game reworked after Ludum Dare!

But I have few remarks:
* Need for 'boom' visualization to estimate blast.
* Wind affection is very confusing. I think, that it must be taken off.

Thanks for fun game and good luck in next LD compos! :)
prankard
prankardauthor2 Sep 2012, 11:00
Thanks for all the comments.

Just so you're aware. The reason why the physics seems off, or because "wind" seems to be affected is due to the random movement of each creature. So when you place a bomb, it is dependant on where the creatures are when you finish.

And boom visual is a must. I think I will re-release this after Ludum Dare, with some easier levels, more creatures and more interesting levels. Just when I have at least another 48 hours free ;)
Teknik
Teknik8 Sep 2012, 19:46
very fun game. a little annoying how the balls just sort of quiver on their own. great game otherwise.

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