
Pinbology
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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"It is ancient Earth, and in a pond filled with primordial ooze things have just come to life..."
PINBOLOGY attempts to faithfully mimic the components, mechanics, and physics of old electro-mechanical pinball machines while incorporating zones, combos, and special actions themed around evolution.
This game was made entirely before a livestream audience of 200-500 people. While I created all the art and program code myself, they provided invaluable moral support and inspiration, and I want to thank everyone who watched. I can't wait for LD #25!!!
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INSTRUCTIONS (See in-game help for more information)
Flippers: Left/Right Arrows or CTRL
Plunger: Down Arrow or Space
Tilt: Up Arrow, Shift, or X (Careful, tilt too much and you'll lose a life!)
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SPECIALS/COMBOS
Extinction Event: Turn on the three lights at the top of the table to enable a mega-bonus in the gutter lanes.
Mutagenic Compound: Careful, hitting the purple drop target will activating the spinning disc!
Geographical Isolation: Climb the ramp to enter an area loaded with bonus points!
Breeding Ground: Exiting Geographical Isolation opens the gate to the Breeding Ground ball lock.
Survival of the Fittest: Lock three balls in the Breeding Ground to initiate a MULTI-BALL! (Each ball with have a color that diverges from the parent. The last ball standing locks in its color and becomes your new species!)
DNA: Hit the three DNA drop targets to cause a double-helix to appear on the board. Collect it for a huge bonus!
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FIXED: People reported a bug with with the flipper hitboxes. They have been adjusted slightly, which should hopefully eliminate the issue of the ball passing through them.
PINBOLOGY attempts to faithfully mimic the components, mechanics, and physics of old electro-mechanical pinball machines while incorporating zones, combos, and special actions themed around evolution.
This game was made entirely before a livestream audience of 200-500 people. While I created all the art and program code myself, they provided invaluable moral support and inspiration, and I want to thank everyone who watched. I can't wait for LD #25!!!
-------
INSTRUCTIONS (See in-game help for more information)
Flippers: Left/Right Arrows or CTRL
Plunger: Down Arrow or Space
Tilt: Up Arrow, Shift, or X (Careful, tilt too much and you'll lose a life!)
-------
SPECIALS/COMBOS
Extinction Event: Turn on the three lights at the top of the table to enable a mega-bonus in the gutter lanes.
Mutagenic Compound: Careful, hitting the purple drop target will activating the spinning disc!
Geographical Isolation: Climb the ramp to enter an area loaded with bonus points!
Breeding Ground: Exiting Geographical Isolation opens the gate to the Breeding Ground ball lock.
Survival of the Fittest: Lock three balls in the Breeding Ground to initiate a MULTI-BALL! (Each ball with have a color that diverges from the parent. The last ball standing locks in its color and becomes your new species!)
DNA: Hit the three DNA drop targets to cause a double-helix to appear on the board. Collect it for a huge bonus!
-------
FIXED: People reported a bug with with the flipper hitboxes. They have been adjusted slightly, which should hopefully eliminate the issue of the ball passing through them.