Planets

by bodsey
Overall★★★★★★★★★★3.15
Fun★★★★★★★★★★2.68
Innovation★★★★★★★★★★3.53
Theme★★★★★★★★★★3.00
Graphics★★★★★★★★★★3.65
Audio★★★★★★★★★★3.15
Humor★★★★★★★★★★1.61
Mood★★★★★★★★★★3.23
Coolness★★★★★★★★★★66%
Hi there,
This is my first time in this contest. Learned a lot of things, made a few mistakes also.
This game is about planets : your goal is to make them evolve into livable worlds by throwing asteroids at them.
It's played with arrows and space button (instructions in game). Planets score points when they reach outer limits.
Enjoy !

screenshot

Comments12

SteelRaven7
SteelRaven727 Aug 2012, 09:53
Really nice presentation and artstyle, I really liked how you had to do some planning in order to get the highest score.

I had some problems with the launch strength indicator though, it was pretty hard to tell how charged it was since it's so blurry. Also the gravity felt a bit too strong compared to the most charged shot (Maybe I was doing something wrong :P).
dredlockz
dredlockz27 Aug 2012, 10:09
Really nice concept
aschearer
aschearer27 Aug 2012, 10:10
I really like the concept and I felt the artwork and sound were well done. The gameplay, though, is lacking. I kept firing my little pellets at bigger planets expecting something to happen but finding nothing did. At the same time, when I tried to aim at smaller asteroids the bigger planets would suck up my pellets! Overall, I wasn't sure if I was making progress or not... I would keep working on the planet building experience and try to give the player more to think about -- ideally forcing him to make trade offs as he goes.
sgehlich27 Aug 2012, 14:11
Great game, great idea, great graphics. But a bit hard to understand the mechanics and the gravity thing at first.
turnip27 Aug 2012, 14:15
Not sure I completely understood how it worked. Sometimes I could shoot asteroids really fast and other times not at all? Is it possible to make a planet completely full of water? They seemed to get stuck at a certain stage for me.

My score was 265
quill18
quill1827 Aug 2012, 15:05
At first I was thinking: Oh, yet another "evolve a planet" game.

But your art style is really very, very nice. I adore the look of your game, and the sound is nice too. Great aesthetic.

I feel that the gameplay is a little slow/off. The controls and the pacing could use some adjustment -- which would make this game absolutely...stellar.
Switchbreak
Switchbreak31 Aug 2012, 01:51
Nice work! Very similar to my game only better, which makes me very jealous. Would have liked to have some indicator of when a blue asteroid is coming up, I just wound up shooting at the big rocks constantly until one came around.
Kmad1 Sep 2012, 14:39
Good game, it's kind of like a reverse asteroids or something rather than breaking them down you're building them up. Works well with the simple control system and slick presentation.
Mago5 Sep 2012, 09:08
Nice graphics and sound. I like the game concept. Cool gravity usage.
vilya
vilya6 Sep 2012, 13:36
I like the concept - kind of like Asteroids, but in reverse. Graphics were really good too. It felt like 3 minutes per game was a bit too long, because there wasn't really enough variation in the gameplay to keep it going. It's definitely got the makings of a good game though & I'd be interested to see a post-comp version which adds a bit more to it.
Threef9 Sep 2012, 15:38
Good game. :)
alwaysinbeta17 Sep 2012, 22:09
Nice concept and really good graphics.

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