I wasn't happy with how this finished up. No sound and no different enemies or ending. I play TI2 for not finishing completely, but the game is in working order.
The combat is Rock Paper Scissor based with 'charges' which you must rest to regain more. You gain exp which increases your damage, defence and maximum hp.
The 5 levels represent Very Easy, through to Very Hard, all of them scale with your stats.
I apologize again for the lack of completeness D: This turned into more a practise of programming then a game creation~
I really think this uses the rock-paper-scissors format; except you have colors. I find this game enjoyable after learning how to play. VERY trippy colors I may add!
I liked the graphical style, it was very smooth. Obviously, you didn't implement the instructions screen, but your description seemed to be sufficient. There didn't seem to be much feedback on whether I won or lost (any given round or the entire game).
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