
Slimy Things Did Crawl
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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This is my entry, made in FlashPunk.
You control a bunch of slimes, and you let them mutate to find the ones that move the way you want them to.
Okay, better explanation, now that I know what people don't understand:
It's about evolving your slimes. They all do different things when you push any of the buttons from A to Z. (Or combinations of buttons) If you get slimes to the flag, then your new slimes will be descended from them. To finish the later, more difficult levels, you need to play the earlier levels with the goal of training certain keys to do the moves you'll need for the difficult levels. For example, when you find a key that makes slimes jump, train them to jump higher. When you find keys that make them move right or left, train them to move faster. This will require that you leave the slower slimes behind.
You control a bunch of slimes, and you let them mutate to find the ones that move the way you want them to.
Okay, better explanation, now that I know what people don't understand:
It's about evolving your slimes. They all do different things when you push any of the buttons from A to Z. (Or combinations of buttons) If you get slimes to the flag, then your new slimes will be descended from them. To finish the later, more difficult levels, you need to play the earlier levels with the goal of training certain keys to do the moves you'll need for the difficult levels. For example, when you find a key that makes slimes jump, train them to jump higher. When you find keys that make them move right or left, train them to move faster. This will require that you leave the slower slimes behind.