Please read Tutorial section in game before playing. Game story and controls are explained there.
This is my first LD participation, moreover, this is first game I have ever created. Thank you LD!
Also thanks to my team: Kuci - 2nd coder Samuel - Graphics Drahomir - Music and SFX
To install this .apk on Android, you have to enable Unknown sources: Settings > Applications > Unknown Sources Copy somewhere and then just run this file. Game will install.
Interesting concept. It was fun for a while, but the stiff controls were kind of annoying at times. Overall very polished game, especially for a first time!
I really like that you didn't have any visible onscreen buttons overlaying the action, but even with the large touch regions it still felt somewhat awkward to control. It's good to see people experimenting with the tilt controls, and with a time-travel theme on top of it all.
From "a childs perspective" I would say that if you intend to create a game and you know the majority of your target group prefers web then followed by windows there is a good chance a lot of people will complain about not being able to play your game.
The child in use however want to play and are sad by the fact they can't.
I shot myself! Nice mechanic. I love time-travel-oooops-I-killed-myself-things. The tilt controls are unfortunately not that easy to use. Especially because you have to tilt the phone really far (> 45° ?) to get full speed. Other than that, I think it is a really nice entry for your first game ever.
One thing I forgot to mention: I recommend putting a QR-Code as one of your screenshots on this page. Makes it a lot easier for people to download your game when surfing ld on their desktop.
Awesome concept. I liked the situations that arose from the time travel mechanic. Controlling the character using the tilt was quite hard work, although kind of an enjoyable challenge in itself. The graphics and menus felt quite polished; the tutorial could have done with a bit of proof reading.
Comments17
Overall very polished game, especially for a first time!
Its about making a game; geez, from the comments you'd think the average contestant was a just some child with no perspective
I really like that you didn't have any visible onscreen buttons overlaying the action, but even with the large touch regions it still felt somewhat awkward to control. It's good to see people experimenting with the tilt controls, and with a time-travel theme on top of it all.
The child in use however want to play and are sad by the fact they can't.