
'The Neon Pink Philosophy'
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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A few things before I even get to TALK ABOUT the game...
There's two versions. One is Flash, the other a standalone .exe for Windows. The reason for this is that the Flash version requires a pretty competent processor. I made the game on a dual-core desktop, and the Flash version lags HORRIBLY on it (it's okay on my i3 laptop, though).
So if the Flash version is laggy for you, PLEASE play the standalone version instead. It is NOT fair to rate something you can't run properly, after all. Thank you.
SECONDLY, if you're the kind of person who cares, despite being hosted there, the Flash version isn't eligible for the Kongregate competition, due to lack of integrated API. I know some people got a bit tetchy about playing Kong games since that whole 'thing' happened, so I dunno, this information might be useful.
FINALLY! This game has fully voice-acted cutscenes that tell the story that is basically integral to the whole thing. They ARE skippable (via the 'Escape' key), but I'd really appreciate it if you'd watch them - You're judging, after all, and how can you judge content you've skipped?
RIGHT!
NOW ON TO THE GAME!
You are Fred, a small, philosophical pink thing, doing the bidding of an ominous disembodied voice from above.
Collect the green food things to add 10 points to your score, but be quick, because your score is dropping every second.
Try and avoid getting hit. Every hit you take will cost you a whopping TWENTY points, which is a lot. And now you're thinking "Wait, I CAN;T DIE?! Ahahaha! Where's the challenge in this?" Well, bub, the 'challenge' is in getting a high score. FOR A REASON.
There's a 'true' ending to the INCREDIBLY WELL-WRITTEN, VOICE-ACTED NARRATIVE that you'll only get to see if you can score more than 700 points overall. So y'know, put some effort in.
Move with WASD, aim/shoot when you're able to with the mouse (hold the left button down to shoot continuously), skip cutscenes with 'Escape' but, like I said, please don't.
That's everything, I think. If you encounter any bugs, grab me on Twitter (@dedhedzed) and I'll try and get them fixed as fast as I can.
Phew!
There's two versions. One is Flash, the other a standalone .exe for Windows. The reason for this is that the Flash version requires a pretty competent processor. I made the game on a dual-core desktop, and the Flash version lags HORRIBLY on it (it's okay on my i3 laptop, though).
So if the Flash version is laggy for you, PLEASE play the standalone version instead. It is NOT fair to rate something you can't run properly, after all. Thank you.
SECONDLY, if you're the kind of person who cares, despite being hosted there, the Flash version isn't eligible for the Kongregate competition, due to lack of integrated API. I know some people got a bit tetchy about playing Kong games since that whole 'thing' happened, so I dunno, this information might be useful.
FINALLY! This game has fully voice-acted cutscenes that tell the story that is basically integral to the whole thing. They ARE skippable (via the 'Escape' key), but I'd really appreciate it if you'd watch them - You're judging, after all, and how can you judge content you've skipped?
RIGHT!
NOW ON TO THE GAME!
You are Fred, a small, philosophical pink thing, doing the bidding of an ominous disembodied voice from above.
Collect the green food things to add 10 points to your score, but be quick, because your score is dropping every second.
Try and avoid getting hit. Every hit you take will cost you a whopping TWENTY points, which is a lot. And now you're thinking "Wait, I CAN;T DIE?! Ahahaha! Where's the challenge in this?" Well, bub, the 'challenge' is in getting a high score. FOR A REASON.
There's a 'true' ending to the INCREDIBLY WELL-WRITTEN, VOICE-ACTED NARRATIVE that you'll only get to see if you can score more than 700 points overall. So y'know, put some effort in.
Move with WASD, aim/shoot when you're able to with the mouse (hold the left button down to shoot continuously), skip cutscenes with 'Escape' but, like I said, please don't.
That's everything, I think. If you encounter any bugs, grab me on Twitter (@dedhedzed) and I'll try and get them fixed as fast as I can.
Phew!