
Tiny Evolution Adventure
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
The Kongregate and Newgrounds versions are now improved post-compo versions. The Stencyl version is the original 48 Hour compo entry, please rate the game based on that version.
Post-compo improvements:
-Fixed bug that prevents level 2 exit from working sometimes.
-slightly adjusted controls and difficulty.
-Edited intro text.
-Bigger bite detection area.
-fixed level 3 parallax background.
-Added a counter to show how many critters need to be eaten.
--
Set on a evolutionary adventure where you must devour the weak and survive against
the strong so you may evolve and reach the top of the food chain!
In this game, you must travel the stages and eat creatures that are smaller than you. After you have eaten
enough, you are ready to evolve and you need to find the stage exit to proceed to the next level. You need to eat around 20 creatures per level to evolve.
Use arrow keys to move and jump/swim
Use Space to bite.
Use P to pause
- and + to adjust volume
0 to mute/unmute
Esc to return to main menu
Post-compo improvements:
-Fixed bug that prevents level 2 exit from working sometimes.
-slightly adjusted controls and difficulty.
-Edited intro text.
-Bigger bite detection area.
-fixed level 3 parallax background.
-Added a counter to show how many critters need to be eaten.
--
Set on a evolutionary adventure where you must devour the weak and survive against
the strong so you may evolve and reach the top of the food chain!
In this game, you must travel the stages and eat creatures that are smaller than you. After you have eaten
enough, you are ready to evolve and you need to find the stage exit to proceed to the next level. You need to eat around 20 creatures per level to evolve.
Use arrow keys to move and jump/swim
Use Space to bite.
Use P to pause
- and + to adjust volume
0 to mute/unmute
Esc to return to main menu