Really solid game, I absolutely love the commander guy who speaks to you. The only major problem I could find is that houses continue to appear during menu screens. They don't proceed, but they build up, basically rendering the game impossible unless you exit the menu really fast. Overall, great game!
yeah the camera shake was kind of intended to be jarring. I did it after reading some fancy twitter game devs talking about how cheap an effect it was.
I really enjoyed it, first game I wasn't sure, but then in the second game it got really good. Although it felt a little pointless being told not to shoot certain ones as you can't fully control the guns when you've got five of them lined up and there happens to be a casualty. I really enjoyed it though! became loads of fun!
Got to the boss, it was really great. The music and sound design was superb. I also really like how the game rules explored villainy. It was really much easier to just create a bullet storm that nothing could survive in, rather than worry too much about killing innocents, which is exactly the problem with US counter-terrorism philosophy. A great example of how a game can make a point without beating you over the head with it.
I have no idea what was going on, and unfortunately it was hard to last longer when there was a huge bunch of houses? approaching. But it was really fun to play. It felt pretty good with the movement and the little bounce. Also the music was nice. That commander dude was awesome.
Good work. I liked it while it lasted. And congratulations on finishing your first compo.
Really interesting idea and I liked how it portrayed you being the villain, the game was good but there as annoying bug of characters spawning during the gun placing pause.
Fun mechanic for shooting, but way too hard. Should spawn things slower and farther apart (not within x units of one another etc). With some polish it could be a nice little shooting gallery type game. Take some time to wrap this in some real narrative context and it could be interesting.
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Overall, great game!
Awesome comments by your commander, very nice touch.
Just one thing, sometime both civilian and terrorist are spawned at the same position (not exactly but very close). It's hard to aim.
Anyway, nice job :)
Good work. I liked it while it lasted. And congratulations on finishing your first compo.
The commander shouting things was a nice touch.
The boss is incredibly hard - is it actually beatable?
BTW, in Unity you can change every texture to not get compressed by the engine.