3radicat3

Overall★★★★★★★★★★2.83
Fun★★★★★★★★★★2.54
Innovation★★★★★★★★★★2.91
Theme★★★★★★★★★★3.11
Graphics★★★★★★★★★★2.71
Audio★★★★★★★★★★2.16
Humor★★★★★★★★★★1.57
Mood★★★★★★★★★★2.18
Coolness★★★★★★★★★★47%
Sentient life has been detected on the planet Sol III. In accordance with the Eternal Doctrine, this sentient life must be entirely eradicated to prevent possible future threat to our race, purely an act of pre-emptive defense.

I only had a few hours to work on this, but at least I finished something! Hopefully I didn't just predict the events of next Friday, but you never know.

Instructions:
1, 2, 3 : fire missiles from launchers 1, 2, or 3
Mouse pointer : aim missiles
Left click on one of your missiles : cause it to split into two missiles. Both missiles will turn dark and will not be able to be split again.

Genres: action

Comments16

teh_eria17 Dec 2012, 04:41
I like the splitting missile mechanic. Took a while to get through the defenses, but victory was eventually mine! Well done!
loren17 Dec 2012, 04:42
Very cool, I liked the missile trails
vrav
vrav17 Dec 2012, 04:45
Cool twist on a classic formula. Pretty challenging, but a well-rounded result for a few starting late. Makes me think about missile bombardment from a micromanagement perspective.
cdata
cdata17 Dec 2012, 05:01
I like the twist on this classic game :) nice work!
refrag
refrag17 Dec 2012, 05:10
Super fun mechanic, but man it's hard to break through those defences!
Quarry
Quarry17 Dec 2012, 05:26
Reverse missle command? Fun but not great and definately not worth using unity for it
Colapsydo
Colapsydo17 Dec 2012, 17:49
This is a type of game where I'm happy to be on the villain's side. It would have be nice to have a loosing condition since with patience and a lot of missile we always win. Also I miss a small tune.
Birchmountain17 Dec 2012, 18:04
A fun idea and great work for only a few hours! I like the split misslie mechanic but unfortunately i discovered it when i had already won!
ElScootro
ElScootro17 Dec 2012, 18:09
Cool game. Would love to see this with different levels and upgrades!
sclark39
sclark3918 Dec 2012, 06:09
Cool, the AI is tricked similarly to another game with an identical idea (shoot to one side, then one down the other). Without that trick though, the AI is pretty much impossible to beat! Good work, and thanks for rating my game as well. :)
leafo
leafo19 Dec 2012, 00:40
Looks cool. Way too hard though. It was pretty much impossible getting a missile through.

This is also the first unity game I've played on linux, it just ran without me having to do anything!
gritfish
gritfish22 Dec 2012, 06:49
Maybe a bit on the hard side, but since there's not really a lose condition it's not a big deal. Really, it's quite a clever game to do reverse-take on.
Robotic
Robotic6 Jan 2013, 10:30
Short but enjoyable and very aesthetic
lotusgame6 Jan 2013, 15:42
Overall ok game.
Always nice to have another side on missile commander :]
Benjamin6 Jan 2013, 16:28
Fun game. The first hits are too difficult, maybe adjusting firerate to the base number would help to tweak the difficulty curve

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