A Peril of Pauline's

Overall★★★★★★★★★★2.82
Fun★★★★★★★★★★2.79
Innovation★★★★★★★★★★3.22
Theme★★★★★★★★★★3.82
Graphics★★★★★★★★★★2.59
Humor★★★★★★★★★★2.76
Mood★★★★★★★★★★2.50
Coolness★★★★★★★★★★57%
Written in C++ using the SFML library, in Visual Studio 2010. The provided source package contains the VS2010 project file.

Inspired by old computer games, and a series of even older silent films.

Comment and criticisms appreciated.

Gluten-free!

UPDATE: Changed download link. Project itself is no different, but added a folder inside of the archive so extracting directly works properly.

screenshot

Comments18

enfyrneaux
enfyrneaux17 Dec 2012, 07:15
Clever puzzle concept, could use some audio though.
Razion17 Dec 2012, 07:19
Clever use of theme!
celeron55
celeron5517 Dec 2012, 07:20
Does not seem to work (W7/64) - the taskbar icon comes up, but nothing else happens, no window is seen and it has to be killed in task manager.
arch.jslin
arch.jslin17 Dec 2012, 07:26
puzzle is nice, but seemed a bit buggy? I didn't try out the harder one, but one of the simple one's trigger can pull you back and make the train go opposite direction, even if I actually turned to the right direction.
Red Mike
Red Mikeauthor17 Dec 2012, 07:26
The game was developed on W7/64, so that's really odd. I'll get a second computer and fire it up on a clean install and see if it works, or if I can get it to work.
Sam Driver17 Dec 2012, 07:32
A very neat game. Something it took me embarrassingly long to work out is how the signals actually function, so for future players:
Red means the train goes straight on, blue means it turns. If the train is coming at the junction from the correct direction, of course.
munchor
munchor17 Dec 2012, 14:16
C++ and SFML are cross-platform, I'll try to make a GNU/Linux binary. Providing cross-platform binaries is very good...
Red Mike
Red Mikeauthor17 Dec 2012, 14:30
Sadly, I don't currently have access to any means of compiling a Linux binary. Any help is appreciated!
ParaPup17 Dec 2012, 14:32
Indeed this was clever
Red Mike
Red Mikeauthor17 Dec 2012, 14:58
Received a comment off-site telling me that it runs with no issues using wine.
Felix20
Felix2017 Dec 2012, 18:31
Hmm, game started but whenever i clicked on an intersection it wouldn't change, the color only changed
someone
someone17 Dec 2012, 18:41
Neat idea. Runs fine in Wine.
TheCze17 Dec 2012, 18:46
Very nice theme, the enemy was a bit too tough imo.
Ariake8119 Dec 2012, 17:33
Im gluten intolerant so this is fine for consumption :)
galman
galman20 Dec 2012, 13:16
Really clever idea! Took me some time to understand how the game works, but finally I managed to win :D
Alex Rose
Alex Rose21 Dec 2012, 11:22
One thing that irked me is that the train would instantly flip 180° and go back where it just came from if I flipped an exit just before it went through. Essentially meaning every time it was about to kill the girl it instead went the wrong way.

It was a decent idea though. Fit the theme well.
ceronman
ceronman28 Dec 2012, 16:07
Nice use of the them. Also, it's good to see a puzzle game. The ability of the hero to turn the train 180° is a bit frustrating though.
jfroco7 Jan 2013, 16:55
Sorry, it doesn't work in my Win7/64bit. Tried compatibility mode, but it doesn't work.

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