Another Day at Villain Inc.

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.55
fun: 2.82
graphics: 3.39
humor: 3.65
innovation: 2.12
mood: 2.93
overall: 2.79
theme: 3.24
So my idea was to make an beat em up platformer, with a cliche supervillain/superhero theme. I usually go for a much simpler graphics style so this time I wanted to go for something more detailed. It turned out decent, I think.

Basically you play as Dr. Goat, who works at Villain Inc. and follow him on his adventure to the store to get some coffee. Dr. Goat needs his coffee.

I got all the mechanics done, but only the first and last scene got finished. If I used my time better there would've been a section in the middle where you walk through the streets or traverse the rooftops, or something along those lines, while bringing rampage to the people of the city.

I learned a lot from this Ludum Dare, including how easy it is to make a simple AI. I wasted a lot of time on nothing, but who even cares. The game is done. Next time though, I will stick with a simpler graphics style and concept. Drawing everything is way too exhausting for me.

Goodnight

[Guide]

If you're having trouble winning, just remember to block only when he attacks, and keep hitting him whenever you can. Punches do more damage, but leaves you open, so punch him a few times right after he attacks and then pull back and shoot at him, so you're ready for his next attack.

He can only attack once every 5 second (+/- about 2 seconds), but he will kill you in 4 hits if you don't block. 8 hits if you do.
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