Anta Gogen

by vic
Overall★★★★★★★★★★3.60
Fun★★★★★★★★★★3.40
Innovation★★★★★★★★★★3.46
Theme★★★★★★★★★★3.60
Graphics★★★★★★★★★★3.83
Audio★★★★★★★★★★2.22
Humor★★★★★★★★★★3.03
Mood★★★★★★★★★★3.14
Coolness★★★★★★★★★★68%
In Anta Gogen you play a general that has run out of conventional weaponry.

As a last resort you use the only material your country has in vast supply. Toxic waste that turns human to zombie, and cows!

Basic controls are:
Left Mouse Click: Throw Bomb
Buttons on the left: Switch between bomb type
Retry button: At the bottom

I worked until the last minute on it, so I did not have time to test everything or add all the sounds I wanted. But I guess that is part of LD ;). If you do find a bug, or want to get in touch:

e-mail: [email protected]
twitter: _Tangrin_

Cheers!

- Vic

Comments21

Vicauthor17 Dec 2012, 02:28
Leave a message with a link to your entry if you want me to review your game ;).
ChainedLupine
ChainedLupine17 Dec 2012, 03:57
Quite nice! Though it gets difficult rather fast. I enjoy chucking cows at my enemies, too. Just for fun's sake.

BTW, when people comment on your game, their name is a hyperlink straight to their own LD entry. No need to actually post links.
Skyshifter17 Dec 2012, 09:32
Great concept but at the 2nd level the game makes my pc buggy so couldnt finish the game.
sanderman
sanderman17 Dec 2012, 09:32
Cow tossing and zombies. What's not to like?

Great game. Interesting interaction between those two mechanics. :)
raincole17 Dec 2012, 09:49
Very nice game. The viewpoint moves slowly; Is it intentional?
Gemberkoekje
Gemberkoekje17 Dec 2012, 09:49
Quite nice indeed, pretty well executed 3D game, quite pretty, quite challenging.

- I'm a fan of a main menu. Just saying :P
- The gameplay is good, though it would've been nice to have an advanced warning that those guns shoot your zombies at a certain range.
- Perhaps showing health of zombies in some way would be nice.

I really don't have much to whine about this game, it's well executed. Very nice~!
feili17 Dec 2012, 09:52
Good game! A little polish and it would be good to go! Also I was itching my fingers on the arrows to move the camera... if you can add input for that it would be a lot more confortable to play. =)
madpew
madpew17 Dec 2012, 10:02
Good idea, loved the "bomb"-interaction on this one. Too bad you didn't have enough time for more sfx and music.
ParaPup17 Dec 2012, 10:03
I enjoyed this I found it hard but great job :)
drakfyre17 Dec 2012, 10:03
Love the look and animations! A lot of personality for your zombies and humans in very few polygons! :)
CMaster17 Dec 2012, 10:04
Great work. like a more tactical (or puzzlier at least), less grindy version of Infectionator. Loved it (although hated the scroll and lack of minimap)
Gareth Jenkins17 Dec 2012, 10:21
Like the idea -- especially having to coral the zombies. Frustrating in practice, but with some refinement would work well. Zombie strategy FTW ;)
Vicauthor17 Dec 2012, 10:34
Thanks for all the feedback! The game definitely could use some tweaks, but you know, 48 hours, only so much I could do ;).

Oh, and I did not know about infectionator, it looks fun! Going to give it a shot later today.
matthias_zarzecki17 Dec 2012, 20:10
Mighty impressive! Loe the idea and the low-fi graphics. The green splash is awesome :)

Scrolling is a bit fiddly though. On startup I auto-scrolled to the top of the level, wondering what was going on.
loren18 Dec 2012, 06:06
Really like the atmosphere and design. Pretty cool concept, nice job!
SaintHeiser18 Dec 2012, 08:00
There is something.
Not ba =) I like game mechanics and animation. But I can't understand how to beat second post.
CappaGames19 Dec 2012, 06:10
I like the game concept and its nice to see some 3d graphics.
pighead1019 Dec 2012, 21:44
Great to play. At first I didn't read the isntructions and was wondering why my cow bombs didn't have any effect.
ratking
ratking19 Dec 2012, 22:25
Very nice entry, I had fun building my zombie army!
Only gripe for me are the controls, I prefer keyboard for camera movement, for more precision and less random movement.
wlad20 Dec 2012, 11:48
It was really fun playing it! Perhaps the third level was too large to play well with the slow scrolling. Writing some descriptive text on the floor is a quite efficient solution. But in the Win-version I missed the escape key behaviour, had to close the game it with ALT+F4.
drakfyre25 Dec 2012, 11:19
Would love it if you included your whole Unity project in the source, though that's not a stipulation for your entry obviously; I just like to see people's projects! :) (I share my own of course too)

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