Bah Humbug

Coolness★★★★★★★★★★10%
You have been recruited by the Easter Bunny to destroy Christmas. You must go around Santa's grotto destroying everything, but the elves try and repair your damage.
WASD To move and Space to use items, pick up items and destroy items.

Comments9

Amadeus17 Dec 2012, 03:38
Please add link.
KunoNoOni
KunoNoOni17 Dec 2012, 04:17
Yep, no link for the game or for the source.
maxking1234author17 Dec 2012, 19:34
Sorry, added them now, forgot to add the http:// bit :) Thanks
Joncom19 Dec 2012, 03:48
Points to you for falling snowflakes this season!
Spelchan27 Dec 2012, 18:26
Interesting concept but needs work. I would have had the elves working faster to repair your damage so that there was more of a struggle to reach 100% and would have sped up the movement speed. Should also have a better indication of how damaged items are as it took me a moment to realize I had to attack items multiple times before they would be destroyed. I do understand that you didn't have time to have multiple damage state images, but that or a damage bar would have helped quite a bit. Liked the background story with the rivalry between Santa and Easter Bunny.
Beanalby
Beanalby31 Dec 2012, 19:34
Could use some speedier controls, the slow movement and slow attacking made things feel more tedious than necessary. Love the theme idea though!
Benjamin4 Jan 2013, 22:07
The control are weirds. Rather than using the keyboard keyrepeat you should make your hero moving even since the key is pressed until it's released. I know nothing about java but maybe someone here will be able to say more about this issue.
The game itself is cool, there's everything : scoring counter, a bit of leveldesign with key and doors, and a nice ending screen. I would not have spent so much time on destroying presents if I had known that reinder was 8% each :)
namuol
namuol8 Jan 2013, 01:17
What @Benjamin said! Those controls need fixin'. It seems like you're only triggering a single-pixel of movement whenever a "keypress" event occurs. Instead, you want to change the _velocity_ of the player whenever a key goes from being up, to being down, and vice-versa.

What I learned today: elves with red hats? Good. Elves with green hats? Bad. Bonus points for snowflakes. :)

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