Build-a-Bandit

Build-a-Bandit

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.96
coolness: 0.57
fun: 2.46
graphics: 2.90
humor: 3.46
innovation: 3.24
mood: 2.60
overall: 2.80
theme: 3.70
Adjust your villainous mustache, eyes and hat to defeat the sheriff in a shoot-out!

12/31/12 - Thanks for all the feedback, everyone!

I added the source file, made in Python with Pygame. It's messy, but feel free to take a look. Run it from the command line by typing "python main.py" if you're able to run python files.

I wrote a post-mortem here:

http://www.ludumdare.com/compo/2012/12/30/build-a-bandit-post-mortem/

The money is just for high-score purposes, which get totalled up at the end of the game. Can you beat my highscore of $34270?

TIP: Each stereotypical villain attribute will affect your prowess in battle in some way. One extreme will rob you of the benefits of the other side of the scale, so depending on your opponent, balanced physical features might be better than comical extremes. Try different hat sizes to see the most obvious effect. For example, my favourite bandit has a very short hat, a very thick mustache, and moderately squinty eyes, but that's not very appropriate for the Sheriff of Goatsville, Speedy Jim. What combination would work better?
Found a bug?
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