Ludum Dare #25compo
Castle of Doom
You play as the castle attempting to stop heroic knights from rescuing the princess held within your walls.
Controls:
Mouse: select active enemy
Space: use enemy ability
R: Restart level
To retry a level after failing or proceed to the next level, just click.
Source is included in the windows download. Made in MMF2 (and not commented), so be prepared for that I guess.
Postmortem: http://www.ludumdare.com/compo/2012/12/16/first-ld-castle-of-doom-a-post-mortem/
Controls:
Mouse: select active enemy
Space: use enemy ability
R: Restart level
To retry a level after failing or proceed to the next level, just click.
Source is included in the windows download. Made in MMF2 (and not commented), so be prepared for that I guess.
Postmortem: http://www.ludumdare.com/compo/2012/12/16/first-ld-castle-of-doom-a-post-mortem/



Comments28
The basic game mechanics are really nice. It is really difficult though. It feels like one has to be nearly perfect to reach the next level. Also the cannons feel a bit unbalanced because they can do the majority of damage.
But the "handdrawn-graphics" together with the unique sounds make it really a nice game to play.
I really like the concept, and it is fun to play. And watch. The graphics are adorable.
I'd love to have a little bit more strategy instead of just reaction, but I dunno about any concrete mechanics there myself. Oh, and I'm not sure why I can't just click on them to trigger!
All in all, a really enjoyable game.