Ludum Dare #25compo
Colorful
The post-compo version adds a save/load feature and a short tutorial. There are also a few minor bugfixes and small changes in the game rooms. Enemy behaviour is also randomized a little bit.
Based heavily on Hero Core, Colouful is a game where the player moves around a 2D world, fighting multiple enemies. With no gravity effects, all depends only on the player's speed. Collect the colour artifacts and bring them to your love!
Colourful tells the story of a man, who, not being able to cope with the depression of his beloved one, goes on a mission to make her world, once again... colorful.
Factsheet:
- language: Object Pascal
- compiler: Free Pascal Compiler
- IDE: Lazarus
- sound library: BASS
- event handling and gfx lib: SDL
- additional gfx lib: Sour
- graphics editor: GIMP, iDraw Chara Maker
- sound generator: sfxr
- map editor: vim
Based heavily on Hero Core, Colouful is a game where the player moves around a 2D world, fighting multiple enemies. With no gravity effects, all depends only on the player's speed. Collect the colour artifacts and bring them to your love!
Colourful tells the story of a man, who, not being able to cope with the depression of his beloved one, goes on a mission to make her world, once again... colorful.
Factsheet:
- language: Object Pascal
- compiler: Free Pascal Compiler
- IDE: Lazarus
- sound library: BASS
- event handling and gfx lib: SDL
- additional gfx lib: Sour
- graphics editor: GIMP, iDraw Chara Maker
- sound generator: sfxr
- map editor: vim




Comments19
An unhandled exception occurred at $080852BC :
Exception : Could not load OpenGL from libGL.so.1
$080852BC
$080872E4
Maybe it requires a specific OpenGL version?
The sound effects fit the style, but they are way too loud.
Also, I don't understand why I'm the villain in this story.
What a suprise to meet a fellow student in a competition like this :D