I managed to finish, though the game is a bit lacking... I now officially hate my alarm clock.
Instructions:
You are Cthulhu. Some pesky humans have decided to wake you up from a nice nap and the only fitting punishment is death and madness.
By being in close proximity to you, humans will go mad. When humans reach a certain level of insanity, they will start attacking each other, and the most insane of them all will join a cult worshipping you.
Your goal is to drive everyone insane in the shortest time possible.
I had planned to include two skills which would vary the gameplay a bit, but a bug that refused to go away when I had 20 minutes left stopped me from doing so, unfortunately. You can see what I had planned in the Instructions menu.
Also, I didn't have time to animate the sprites. Just pretend that Cthulhu is taking large, earth-shattering steps . ;)
This game is very simple, but very satisfying! Seeing the number climb as my minions spread out was extremely gratifying. And even though the sprites weren't animated, I thought they looked very nice.
Awesome game. Couldn't agree more with Somfunambulist, watching the numbers rise is very satisfying. I did however come across a bug where the sound and music stopped, and the timer stopped. After a period of time, the sound and timer game back but not the music.
This game is too long, IMO. Should be either shorter (i.e. less people), or more interesting. People need to move onto other games. XD
The graphics were quite average... I think you should aim for a theme, like a restricted palette, or pixel graphics in the future.
The sounds were quite average too. I'm not a big fan of that music generator... it's a bit over used. I don't know if it would be better than nothing though.
Comments9
The graphics were quite average... I think you should aim for a theme, like a restricted palette, or pixel graphics in the future.
The sounds were quite average too. I'm not a big fan of that music generator... it's a bit over used. I don't know if it would be better than nothing though.
And yeah the map is way too large.
Still, good job!