A good effort - I think with more time it could have developed. It was a little hard to dodge some of the bullets (possibly a bit too hard) but it was fun to play :)
I don't really get the scoring, sometimes I get points and sometimes I don't and sometimes they are negative? I really liked the teleport mechanic as a way to dodge bullets. I also really enjoyed the aesthetic of the graphics. I wish more designers were daring enough to use few colors.
Good effort! Yeah, doing this around school is pretty tough :)
I was a little puzzled by the scoring as well. Once I understood that it was about the number of enemies you allowed to escape, it made much more sense. Another thing that took me a while was just learning what causes damage. I wish there was something to indicate when I take damage so I didn't need to refer to the HP counter.
I really like the idea with the teleporting. If you keep working on this, I'd love to play it again.
Comments5
I was a little puzzled by the scoring as well. Once I understood that it was about the number of enemies you allowed to escape, it made much more sense. Another thing that took me a while was just learning what causes damage. I wish there was something to indicate when I take damage so I didn't need to refer to the HP counter.
I really like the idea with the teleporting. If you keep working on this, I'd love to play it again.