Demoman for Democracy

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.47
fun: 2.77
graphics: 3.03
humor: 2.52
innovation: 2.32
mood: 2.48
overall: 2.80
theme: 2.54
Hi guys. So I set out on this Dare with two goals: 1. remake one of my favorite games and 2. try to create something that can start a discussion.

Regarding the first point: this entry is heavily inspired by Tilt to Live. If you enjoy the core gameplay of this entry, own an iPhone/iPad, and want to play something 1000x as fun, please check out: http://onemanleft.com/games/tilttolive/ It's by two really awesome dudes, and it's currently completely free. :D

In regards to the villainy theme: I'm from the US and during our "war on terrorism", I've often heard the "we're actually the terrorists" argument: US sends troops to hunt down terrorists, but also end up hurting just as many innocent civilians. I'm trying to ask: well, are we? But as it appears, I think I did a pretty bad job, lol.

Some more general notes: Powered by Flixel, an awesome Flash library (flixel.org/). Trust me, haha, you'd wish I ran out of time if I didn't--but thankfully, I did run out of time before I could do what I attempt to call "creating sfx/musics." All of the logic for this entry is pretty basic (as you can see from my source), can probably be found in various open-source Flixel games examples, and have been programmed (and reprogrammed) by me before in some time or another. Did I do anything new and challenging? I definitely didn't. Hundreds of fellow jammers took risks, learned new languages, and constructed algorithms from scratch in the last 48 hours. Those guys are amazing, and I feel like I need to admit that I'm not one of them this time. Just so you know if you're deciding between two ratings.

And finally, thanks for taking the time to play! I hope you have fun. (:
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