Die a Hero or Become the Villain

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.10
fun: 2.80
humor: 3.25
innovation: 2.50
mood: 2.59
overall: 2.90
theme: 3.55
I used Ludum Dare 25 as an opportunity to learn Inform 7, a language for writing Text Adventures. I succeeded at that, if not at actually writing a winnable game in it. But look at it this way: When does the villain ever win? So it's just fine.

The most important commands are (some of these may qualify as spoilers?) look, go x (or just s/n/e/w), enter x, think, take x, inventory (or just i), switch x, live, attack x, burn x.
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