Dungeon Mastermind

Dungeon Mastermind

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.95
coolness: 0.52
fun: 3.15
graphics: 4.35
humor: 2.34
innovation: 3.85
mood: 3.38
overall: 3.46
theme: 3.80
In this game you must find the weaknesses of the hero by making him go through you dungeons.

There are 3 things you need to know: his class, his attack and his elemental alignment.

Class: If he is better against magic, he is a mage, otherwise he is a warrior.

Attack: If he has good attack, enemies with shields are easier, otherwise he is better against enemies without shields.

Element: You need to see what element he is worst against. Use the same element trap and enemy to see if he is particularly vulnerable against it.

Choose an enemy and trap for the dungeon, then click "Done". The hero will move to the next level, and you can see how much time he took.
When you're sure what to use for your final attack, choose the "Doom Spell" or "Doom Strike" (doesn't matter which actually) and see if your attack was successful!

Pro Tip: You have 10 chances, start by testing the element, then move to the attack.

Also, some goat references here and there.

I've added a link to download some of the game assets, mainly icons and some unused loot icons.

Made with Construct 2
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