-Going above a sugar level of 25 will cause that kid to crash.
Be a villainous Grandparent by undoing the relaxing date night your kid and their spouse are enjoying. Feed the grand-kids massive amounts of candy and watch the destruction mount. Be careful though. Too much candy will cause a SUGAR CRASH, draining a kid's energy and rendering them temporarily harmless.
LoL, funny idea! But, in fact, there is no really big gameplay at the moment.. I just clicked those "Give Candy" buttons repeatly stopping at 24 sugar level.. The rest it's just sit down and watch the damage.
I feel like i was too busy watching numbers to actually pay any attention to the visuals, perhaps having the sugar levels of the kids being purely visual rather than written would be better (like their colour maybe)
Hilarious! I was cacking myself before I even started. DAMNIT MUM STOP GIVING THE KIDS CANDY! I enjoyed watching them literally 'bouncing off the walls'.
Very cool idea, nicely implemented. I think it would've benefited from a few fx (just simple chip fx made on that free sound maker website often linked on LD) every time they bounce off a wall?
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So I the game feels rather abstract for it's theme; felt a bit isolated from the idea by lack of sounds/visuals of things getting wrecked etc.
It's a nice idea though, and the first time I sent a kid into sugar crash gave me a big grin.