
Home Massacre
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
A monster comes across a quiet ranch in the night...
The game is very short, maybe <5 mins or so. I hope you like it! For most part I was focusing on the overall feel and mood of the game so I hope I was able to do something there!
[EDIT] added edited build
- todo rethink design for more triangularity [in progress]
- todo add more level progression [in progress] w/ more types of people
- todo redo/iterate some sounds [in progress]
- todo redo art [in progress]
- 01/08 updated sheep sprite
- 01/08 fixing/tweaked pathing
- 01/07 updated some effects and music
- 01/06 tweaking mechanics...
- 01/03 tweaks and destructable fences/crates
- 01/03 separated out a tutorial map
- 12/30 tweaks and redone player sprite
- 12/24 added particle trail
- 12/24 added more contrast to color palette
- 12/23 added text
- 12/17 better/tweaked pathing of sheep and guy
- 12/17 slowed down bite animation
Programs used:
Flash Develop
Flixel
Flan
Gimp
Open MPT
The game is very short, maybe <5 mins or so. I hope you like it! For most part I was focusing on the overall feel and mood of the game so I hope I was able to do something there!
[EDIT] added edited build
- todo rethink design for more triangularity [in progress]
- todo add more level progression [in progress] w/ more types of people
- todo redo/iterate some sounds [in progress]
- todo redo art [in progress]
- 01/08 updated sheep sprite
- 01/08 fixing/tweaked pathing
- 01/07 updated some effects and music
- 01/06 tweaking mechanics...
- 01/03 tweaks and destructable fences/crates
- 01/03 separated out a tutorial map
- 12/30 tweaks and redone player sprite
- 12/24 added particle trail
- 12/24 added more contrast to color palette
- 12/23 added text
- 12/17 better/tweaked pathing of sheep and guy
- 12/17 slowed down bite animation
Programs used:
Flash Develop
Flixel
Flan
Gimp
Open MPT