Infernal Goat

by atridas
Overall★★★★★★★★★★3.38
Fun★★★★★★★★★★2.92
Innovation★★★★★★★★★★3.08
Theme★★★★★★★★★★3.50
Graphics★★★★★★★★★★3.83
Audio★★★★★★★★★★2.25
Mood★★★★★★★★★★2.92
Coolness★★★★★★★★★★30%
This game looks and plays like a Tower Defence, but in reality it was designed as a gestion game but... well "Evolved".

You are a lord of a circle of Hell, and have to punish the souls that come into your realm!!! Be carefull not to let any soul scape, or you will be "fired"...........

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This is a jam entry, it was programmed in 48 hours, but designed in the previous day, and a total of 3 people worked on this project:
* Ada (my girldfriend), who has done all the art.
* Hector, who helped us designing the game
* Me. I programmed. :)

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P.S.: You can finish the game, you get lots of points. I did 200.000+ points in a good playthrought. BTW, it is designed to be HARD, so don't expect not to die the first time you play :))

Comments8

Cool! A complete tower defense engine. The background painting is very cool, but makes the game area hard to understand. Maybe use very bold outlines around the rooms and buttons?

Quite fun!
Rex Peppers
Rex Peppers20 Dec 2012, 15:30
Impressive... really well done. Card based tower defense...
Darkfrost20 Dec 2012, 15:52
confusing graphics that affect the understanding of the game but pretty cool otherwise
Hatscat20 Dec 2012, 16:10
Cool game, very nice art! but it's too long, the game is enought hard but we don't control enought things, and some times the room does not cling well to the cursor and it wastes precious time :'(
otus20 Dec 2012, 16:24
Good mechanic game for tower defense .The painting graphics are beautiful! But missed the contrasting of background.
haxpor
haxpor23 Dec 2012, 21:37
Hey, I'm not sure what happens I played it on Safari and Firefox, it finished loading but nothing shows up. I'm on mac by the way.
wally2069
wally206931 Dec 2012, 02:15
Would like to have seen a bit more variety in chambers but otherwise pretty cool.
zenmumbler
zenmumbler1 Jan 2013, 17:59
Funky art. Like other tower defense style entries, this feels more like a visual show than a full game but I'm sure if you really get into it with swapping spaces in and out it requires focus.

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