i think that`s the idea, getting the game over after the sword. You find a dying man, he asks you to avenge him so you pick up the sword feeling like a hero, then someone comes up and thinks you killed him! haha
indeed, more of a Haiku than a real game , but I liked it =]
My core concept was the idea that the player becomes the villain based on pure circumstance. The player picks up the sword and is wrongly accused of murder, becoming the villain of the story.
That said, if you get caught by the lieutenant and then are not able to move or some other state that doesn't show the game over screen, that is a bug. :D
Comments5
indeed, more of a Haiku than a real game , but I liked it =]
That said, if you get caught by the lieutenant and then are not able to move or some other state that doesn't show the game over screen, that is a bug. :D