
Junkbot
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
A metroidvania by Spaceoff and Maple.
Speedrun Timer modification by Will "Xyen" (2012/12/21 ver.):
https://dl.dropbox.com/u/6478756/Misc/Junkbot_Speedrun_Timer.exe
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// Post-Jam Fix .exe / Source .gm81
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// 2012/12/18 Update
// Can't get stuck in one particular wall anymore.
// The total amount of ore is now correct.
// Made 2 impossible-to-obtain ore possible to obtain.
// Deleted some duplicates of breakable blocks.
// Easier to backtrack from final savestation.
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// 2012/12/20 Update
// Character now instantly faces the direction you press.
--------------------------------------------------
// 2012/12/21 Update
// Made some unintentionally difficult situations less difficult.
// Stopped the hover sound from playing when entering a new room.
// Fixed a mysterious rubber ducky challenge being easily surpassed.
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Controls:
Shoot a savepoint to save.
Arrow keys / WASD -- Run, Jump, slide down walls (with wall-cling ability).
Spacebar / X -- Fire weapon.
R -- Die and Respawn.
1 -- Toggle Music.
2 -- Toggle Sound.
F4 -- Toggle Fullscreen.
Tools Used:
Game Maker
Paint.net
SFXR
PxTone
Let us know what you think!
~Maple
Speedrun Timer modification by Will "Xyen" (2012/12/21 ver.):
https://dl.dropbox.com/u/6478756/Misc/Junkbot_Speedrun_Timer.exe
--------------------------------------------------
// Post-Jam Fix .exe / Source .gm81
--------------------------------------------------
// 2012/12/18 Update
// Can't get stuck in one particular wall anymore.
// The total amount of ore is now correct.
// Made 2 impossible-to-obtain ore possible to obtain.
// Deleted some duplicates of breakable blocks.
// Easier to backtrack from final savestation.
--------------------------------------------------
// 2012/12/20 Update
// Character now instantly faces the direction you press.
--------------------------------------------------
// 2012/12/21 Update
// Made some unintentionally difficult situations less difficult.
// Stopped the hover sound from playing when entering a new room.
// Fixed a mysterious rubber ducky challenge being easily surpassed.
--------------------------------------------------
Controls:
Shoot a savepoint to save.
Arrow keys / WASD -- Run, Jump, slide down walls (with wall-cling ability).
Spacebar / X -- Fire weapon.
R -- Die and Respawn.
1 -- Toggle Music.
2 -- Toggle Sound.
F4 -- Toggle Fullscreen.
Tools Used:
Game Maker
Paint.net
SFXR
PxTone
Let us know what you think!
~Maple