Land of the Weebums

by vrav
Overall★★★★★★★★★★3.32
Fun★★★★★★★★★★3.43
Innovation★★★★★★★★★★3.36
Theme★★★★★★★★★★3.11
Graphics★★★★★★★★★★3.31
Audio★★★★★★★★★★2.57
Humor★★★★★★★★★★3.63
Mood★★★★★★★★★★3.05
Coolness★★★★★★★★★★83%
Dare to terrorize innocent, bumbling weebums!

I've added a post-compo version that has some bug fixes, but it's liable to also have random weird features as I try different things.

Tools used: Blender 2.65, Unity, Photoshop, Sculptris, Meshlab, Audacity

Mirror for web player: http://nratcliff.com/l48/25/shared/vrav/ld25_4.html

Comments46

arkeus
arkeus17 Dec 2012, 04:59
There is something so satisfying about flinging these off cliffs. Do they get more flingy the more you fling them? Sometimes I think I might have launched them into space. :)
nihilocrat
nihilocrat17 Dec 2012, 05:03
It's pretty fun to fling them into the air by getting them to fall over on their side THEN flinging them, so they go directly up.
Jacic17 Dec 2012, 05:30
Haha, that was fun. Grabbing them by the feet launches them so high!
Manuel777
Manuel77717 Dec 2012, 05:34
Just squish their botties and BAAAM!
Fireblend
Fireblend17 Dec 2012, 06:28
I worry that there are so many games here that rely on my ability to inflict pain upon cute creatures, and that they're the ones I enjoy the most. Great fun!
cwilloughby17 Dec 2012, 07:03
I like flicking them around!
RylandAlmanza
RylandAlmanza17 Dec 2012, 07:05
"Aw... I can't grab their butts. Oh, yes I can!" Brilliant!
Dark Acre Jack17 Dec 2012, 07:24
What did the 5 fingers say to the weebum?
Xymostech17 Dec 2012, 07:36
This is such a stress reliever after the 48 hour crazy time! Maybe I should bookmark this if I ever feel stressed. Lots of fun! :)
Crowbeak
Crowbeak17 Dec 2012, 08:31
I love the fact that you can fling them by their well-defined butts. xD
Gareth Jenkins17 Dec 2012, 13:54
Love the intro and general feel getting in to play.
GFM
GFM17 Dec 2012, 14:39
This reminded me of the Super Mario 64 intro. :)

Nice game!
It's fun flinging them. =D
Sos17 Dec 2012, 18:10
I am such a terrible person. I think you nailed the theme pretty much.
Winterblood
Winterblood18 Dec 2012, 00:11
Delightfully cute and well-polished. More of a software toy than a game but really fun nonetheless. Good job!
Edocentrique
Edocentrique18 Dec 2012, 00:17
I don't know what but we have something here that could be an interesting title !
Kharza18 Dec 2012, 00:24
Very Therapeutic!
loren18 Dec 2012, 04:41
really like the physics and audio, fits nicely :)
Eniko18 Dec 2012, 06:29
Oh dear, this is the best thing for winding down after the jam. XD So many lols.
Xeke_Death18 Dec 2012, 08:10
Quite satisfying grabbing their legs and launching them into space...
jujule18 Dec 2012, 09:34
This game perfectly reminds us how a terrible species we are. We enjoy torture and harassment. We were always the villain...
Gungnir
Gungnir18 Dec 2012, 09:36
Fun toy :)
Will Edwards18 Dec 2012, 09:39
You can imagine a whole system of trick shots, e.g. extra points for indirection and so on

I understand there's a physics engine underneath but I couldn't work out what the system was nor anticipate how a victem would fling when I released.

But solid fun!
vrav
vravauthor18 Dec 2012, 09:49
Wow, thanks for the feedback everyone. :D Fireblend, astute. I'm glad you guys enjoy it, and that it's making you feel guilty. Mwahaha, I am the true villain after all! (Just kidding.)

Will, I agree that the physics are a bit obscure at the moment. I had planned for dragging and throwing, but decided to stick with simple rubberband-style snapping (kind of like a slingshot) in order to move on.

Winterblood, I totally agree that it needs more game to it, and do have a few things in mind for a polished version. :)

Thanks for all your comments and feedback everybody, glad you are enjoying it.

GFM - I got that feeling early on myself, and kind of used that memory as inspiration. Glad someone else picked up on that. :)
matthias_zarzecki18 Dec 2012, 09:49
This is weirdly fascinating. Nice work!
aare
aare18 Dec 2012, 09:56
Funny idea, I miss the goal or challenge here though...
Xeke_Death18 Dec 2012, 10:19
@vrav: If you see this, I found out I am able to fix the game breaking bug in my game, and did so.
SmallDeadGuy18 Dec 2012, 10:58
Fun, nice idea. Would have liked it to be expanded more
jsmars
jsmars18 Dec 2012, 11:49
Fun idea! Grabbing bottoms is awesome! wasn't much of a challange/gameplay/goal in it tho, and should have had some really wierd "weeee" sounds when making them fly or something.
kato9
kato918 Dec 2012, 18:51
Funny, weird, and very satisfying to send those guys flying off the edge of the cliff. The little bell explosion when they hit somewhere in the distance was a nice touch!
pighead1018 Dec 2012, 21:06
Hilarious and fun! I feel mean now :(
emveyh
emveyh18 Dec 2012, 21:09
It's cool that you can grab them mid-air so they're flinging even faster :D
Cosine
Cosine18 Dec 2012, 21:35
Grabbing butts has never been so cute. Good stress reliever, and, to a degree, even has some strategy (smallest part of body = most flingage). The audio was well placed, although I would've liked some stretching/popping sounds when I grabbed the Weebums. Graphics were good individually, but seemed a bit disjointed. Overall a solid effort.
Tyren
Tyren19 Dec 2012, 02:31
I liked launching them up, grabbing in mid-air, then sending them flying!
RosyPenguin
RosyPenguin19 Dec 2012, 05:28
Neat little toy. I would like to see more silly tortures I can do to these poor little Weebums in the future!
bigbadwofl19 Dec 2012, 05:51
I feel so evil. But so powerful! Very nice entry. I especially liked how you can grab them in different places...that sounds creepy.
DaGamesta
DaGamesta19 Dec 2012, 06:35
Bwahaha! This is pretty good. It definitely separates itself from the competition. Although there isn't much depth to it, there's just something oh so satisfying about it.
wzl19 Dec 2012, 09:29
*flip* *flap* cool stuff :D would have loved to fling them into spikes or other deadly contraptions. Good stuff. Rooting for the deluxe editions! Please more deadlyness :D

Tiny review: http://ldmr.wzl.vg/#vrav
EatenAlive3
EatenAlive319 Dec 2012, 20:00
Hehe. It is satisfying to fling them off of their planet, but unfortunately a little pointless. The sound wasn't as buggy as you implied, it seemed to work for the most part!
vrav
vravauthor19 Dec 2012, 21:39
SmallDeadGuy, jsmars, Rosy, wzl - indeed! These are things I'd had in mind from the start but didn't get to add. Also, thanks for the little review wzl!

Cosine - yeah, I really hope to polish the art a bit more. It could all be a lot more cohesive and interesting. Maybe even make the environment interactive, too.

Thanks all! To those that mention its being rather empty and pointless: I entirely agree. Thank you for playing what little there is at the moment, anyway. :]
AdventureIslands
AdventureIslands19 Dec 2012, 23:32
fascinating.. but very weird, these things so ugly cute!
Mase
Mase20 Dec 2012, 15:14
Would make a great touchscreen game.
Cake&Code30 Dec 2012, 01:52
Hehehe, those unsuspecting little gummibear wannabes! I flung em off that rock so fast, they didn't know what was going on.

Fun concept, well-executed, and a good use of the theme! Well done :)
azurenimbus
azurenimbus5 Jan 2013, 05:46
Flinging tiny creatures up in the air was a great experience and my life must now adjust accordingly.
cardboard6 Jan 2013, 19:23
Good game, and good job on making me feel like a bad person and having fun at the same time.
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