So, this is my first entry! (And kinda my first game, that reached at least playable status...)
Sry, had no time for ingame-instructions.
Goal: Destroy all enemy villages, without loosing all minions!
Controls:
LeftClick with Mouse If you hover on something, the guy in the corner (General Goat) gives an explanaition.
Toggle Music = RightClick
Instructions:
It's turnbased. You assign your minions over the +/- buttons. Click on the villages after assining to toggle between Pillage and attack. Every turn you will lose Minion-Food corresponding on how many minions you have. Click End Turn to... end the turn.
After each turn there will be a RANDOM EVENT!!!!111oneleven
*UPDATE* Should work on Mac/Linux now. If not, pls comment! Added a few library and converted a wav to an ogg to compensate the data growth. Oh, and thx for all the comments & ratings.
Great first game mate :) It's a bit unbalanced, though. I can't get to the point where I feel comfortable attacking a village because i have to few minions. And if I let them "reproduce" they need to much food. That's when I go for pillaging but that leads to losing the minions I just got. Best thing about this: the random events. They are hilarious! My favorite so far is the one where a minion falls off a wall and they use his dead body to make MinionFood(TM)
Randome events were awesome. :) The game in general is good but needed a little more polish here and there, I guess. But considering the time schedule and this being your first entry, I can say it's a very good end product. :)
I love this one! I was laughing out loud in the lab while playing and the special events appeared. Loved the ones that kill themselves to praise me or the ones who find worms in their noses! Despite finishing and getting nice favours in the dungeons, I must say game is a little bit unfair and frustrating, because in one attack may 3 minions die and the last one is striked by two lightnings! hehehe I know life is hard and then you die, but after 10 minutes of attackin, pillaging and reproducing, godmammit when that happens... I really enjoyed your game! :D
Nice style and game idea, although I think that you should better explain the food constraint at the start of the game, since I didn't get it and I reached a point with -25 food without knowing about it and losing the game for it.
Is there any winning condition? Cause I brought all the villages down to 0 points and nothing happened. Could also use some sound effects when displaying messages. Other than that, quite cool.
Goddamnrandomeventskillingoffmylastminions... was fun :D
Found it really hard to generate minions and balance the pillaging, but I think I worked out a strategy, so I guess that makes it challenging and balanced :D Felt like I was relying on the random encounters a bit much, but they made the game all the more fun.
Quite well balanced, just needs some more strategical options. I like the random text and happenings. The graphics and audio could be better but not all that horrible. Well done on finishing a complete game!
Comments19
On OSX
ERROR:Pixel format not accelerated causing a LWJGLException.
I'll try running it again later on a different computer.
However battle report could have been a bit better than some text.
Found it really hard to generate minions and balance the pillaging, but I think I worked out a strategy, so I guess that makes it challenging and balanced :D Felt like I was relying on the random encounters a bit much, but they made the game all the more fun.