Mortal Fear

Overall★★★★★★★★★★2.67
Fun★★★★★★★★★★2.03
Innovation★★★★★★★★★★3.06
Theme★★★★★★★★★★3.51
Graphics★★★★★★★★★★3.46
Audio★★★★★★★★★★3.30
Humor★★★★★★★★★★1.82
Mood★★★★★★★★★★2.97
Coolness★★★★★★★★★★73%
Three vampire clans have come to town...

The charming Strigoi with speed and persuasion.

The murderous Moroi with ultra-violence!

... and you, the Vicari, a little of everything.

And also the mortals... for your dining pleasure :)

Your goal: eliminate both rival clans.

Beware the rising sun... any vampire not on a safe tile at daybreak will get one hell of a sunburn.

Comments18

TDRGames
TDRGamesauthor18 Dec 2012, 01:21
Congratulations to all Ludum Dare 25 teams!
DaGamesta
DaGamesta18 Dec 2012, 02:39
Good graphics, good programming, good music, and decent sounds. But the gameplay design... could use work. Don't get me wrong, I love the idea of creating a vampire army and fighting other vampire armies, but it was somewhat slow paced and I'm not the biggest fan of the interface. Good job, though, putting this together in 72 hours is tough!
zatyka
zatyka18 Dec 2012, 02:53
I didn't quite understand how the weapons range worked. I was getting hit by police who were not near me... and I couldn't tell if I was actually shooting one of them. It seems like it has potential. Dear gawd!
prettymuchbryce
prettymuchbryce18 Dec 2012, 03:02
I liked the home made music. Pretty cool gameplay, but I found myself frustrated with the controls. I wish the guys I bit just fought for me on their own, or atleast tried to defend themselves. I was also confused what to do when there was sunlight. Overall, I think this is a really good start to what could be a great game. Also loved the using of a giant canvas.
hallsofvallhalla18 Dec 2012, 03:41
was a little confusing at first on what to do but definitely nice work.
Gazok
Gazok18 Dec 2012, 04:11
The game looked really cool, but the controls didn't work for me at all. They seemed like they might be difficult anyway? But whenever I right-clicked (I think that's how you move?) it opened a context menu.
OU GDA18 Dec 2012, 04:50
confusing interface. i couldn't figure out how to do anything. cool art and concept though
TDRGames
TDRGamesauthor18 Dec 2012, 22:02
Yeah, halfway through the compo we started to rethink the controls & scrolling, but we ran out of time. Oh well, we'll get it right in v1.0. Glad y'all like the music though!

@robashton - thanks for the tip!
Manest
Manest18 Dec 2012, 22:26
gameplay is not realy clear. But love the graphism
Casino Jack18 Dec 2012, 22:55
Music and sounds are very nice, but it did take me a while to actually find my guys - think everything could use a little more contrast to help stand out a bit.
JoeCool1719 Dec 2012, 02:27
*waaay* too much to control at once- it might be better if we could group their actions or something, or everything happened in turns, but it's just not fun scrolling a lot, especially if you don't have a side-scrolling mouse (like most people) That being said, I love the artwork and the concept- definitely different. I also liked the music
sev_inf19 Dec 2012, 20:24
Very promising game, but as others said controls needs redesigning. Can't wait to see the post-compo version.
mikemacdee
mikemacdee21 Dec 2012, 01:22
i can't even tell where the hell i AM...
Jiddo23 Dec 2012, 10:44
Nice idea, but the controls are very annoying. The fact that it's just a huge website that you have to scroll around on is inconvenient to say the least. Also, seems like if you just leave your guys on a safe tile for a while and then come back to the game everyone will have died somehow and there will essentially only be cops left.

The graphics was quite nice tho! A polished version of the game could be interesting to try.
Robotic
Robotic23 Dec 2012, 17:11
Too slow paced, but cool idea and nice mood you created
sclark39
sclark3923 Dec 2012, 17:42
Good graphics & audio, but I didn't have a clue what to do and the game screen was about 4x larger than my browser window.
Rialgar27 Dec 2012, 01:36
Great, I like this one very much, some little suggetions for further greatness:

1. I could not really see the interface, because it left my screen when I scrolled.
2. create a minimap with my vampires highlighted.
3. more contrast, at least to the icons/badges.
4. add a daytime display
5. introduce some easy scrolling, like click+drag or moving the mouse to the edges of the screen
6. Improve the AI, the other clans just got themselfes killed by the police
7. introduce some micro-management assistance, like simple AI or group actions
8. make it more clear what to do at day, I had a hard time figuring out those "save-tiles" thats just beacause its so great I cannot stop thinking about it XD

Hm, quite a lot suggestions... but
Found a bug?
Tell us on Discord